e-Learning and the science of instruction: proven guidelines for consumers and designers of multimedia learning
"This edition includes 3 new chapters focused on evidence regarding signaling in e-Learning, video-based instruction, and immersive virtual reality platforms. The 21 chapters summarized in the table that follows are grouped into five sections. You may choose to read the chapters in order or if...
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Hoboken, New Jersey
John Wiley & Sons, Inc.
[2024]
|
Ausgabe: | Fifth edition. |
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781394177370/?ar |
Zusammenfassung: | "This edition includes 3 new chapters focused on evidence regarding signaling in e-Learning, video-based instruction, and immersive virtual reality platforms. The 21 chapters summarized in the table that follows are grouped into five sections. You may choose to read the chapters in order or if you have special interests such as evidence on online games or immersive virtual reality, you can jump to those chapters. Chapters 1-3 summarize foundational concepts that form the base for the rest of the book including the science of learning and basics of experimental evidence. We recommend you start with these chapters. In Section 2, we offer 6 chapters with guidelines and evidence regarding optimal use of visuals, text, and audio in e-learning. Evidence on how to promote productive engagement in e-learning is the focus of Section 3. Section 4 includes 2 chapters relevant to organizational decisions you can make in design and sequencing of lessons and courses. We review social cues in e-learning in Section 5 including personalization of your lessons and ways to promote productive collaborative learning. Section 6 includes 4 chapters highlighting evidence on special applications of digital learning including simulations, games, video-based instruction, and immersive platforms. Chapter 21 includes a checklist that summarizes all of the guidelines presented throughout the book. That is a good place to help you put together all you have learned"-- |
Beschreibung: | Includes bibliographical references and indexes. - Online resource; title from digital title page (viewed on January 11, 2024) |
Umfang: | 1 Online-Ressource (xiii, 488 Seiten) illustrations (some color) |
ISBN: | 9781394177387 1394177380 9781394177394 1394177399 9781394177370 |
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spelling | Clark, Ruth Colvin VerfasserIn aut e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning Ruth Colvin Clark, Richard E. Mayer Fifth edition. Hoboken, New Jersey John Wiley & Sons, Inc. [2024] ©2024 1 Online-Ressource (xiii, 488 Seiten) illustrations (some color) Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references and indexes. - Online resource; title from digital title page (viewed on January 11, 2024) "This edition includes 3 new chapters focused on evidence regarding signaling in e-Learning, video-based instruction, and immersive virtual reality platforms. The 21 chapters summarized in the table that follows are grouped into five sections. You may choose to read the chapters in order or if you have special interests such as evidence on online games or immersive virtual reality, you can jump to those chapters. Chapters 1-3 summarize foundational concepts that form the base for the rest of the book including the science of learning and basics of experimental evidence. We recommend you start with these chapters. In Section 2, we offer 6 chapters with guidelines and evidence regarding optimal use of visuals, text, and audio in e-learning. Evidence on how to promote productive engagement in e-learning is the focus of Section 3. Section 4 includes 2 chapters relevant to organizational decisions you can make in design and sequencing of lessons and courses. We review social cues in e-learning in Section 5 including personalization of your lessons and ways to promote productive collaborative learning. Section 6 includes 4 chapters highlighting evidence on special applications of digital learning including simulations, games, video-based instruction, and immersive platforms. Chapter 21 includes a checklist that summarizes all of the guidelines presented throughout the book. That is a good place to help you put together all you have learned"-- Business education Computer-assisted instruction Employees Training of Computer-assisted instruction Business education Computer programs Internet in higher education Enseignement commercial ; Enseignement assisté par ordinateur Personnel ; Formation ; Enseignement assisté par ordinateur Enseignement commercial ; Logiciels Internet dans l'enseignement supérieur Business education ; Computer-assisted instruction (OCoLC)fst00842485 Business education ; Computer programs (OCoLC)fst00842484 Employees ; Training of ; Computer-assisted instruction (OCoLC)fst00909225 Internet in higher education (OCoLC)fst00977253 9781394177370 Erscheint auch als Druck-Ausgabe 9781394177370 |
spellingShingle | Clark, Ruth Colvin e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning Business education Computer-assisted instruction Employees Training of Computer-assisted instruction Business education Computer programs Internet in higher education Enseignement commercial ; Enseignement assisté par ordinateur Personnel ; Formation ; Enseignement assisté par ordinateur Enseignement commercial ; Logiciels Internet dans l'enseignement supérieur Business education ; Computer-assisted instruction (OCoLC)fst00842485 Business education ; Computer programs (OCoLC)fst00842484 Employees ; Training of ; Computer-assisted instruction (OCoLC)fst00909225 Internet in higher education (OCoLC)fst00977253 |
subject_GND | (OCoLC)fst00842485 (OCoLC)fst00842484 (OCoLC)fst00909225 (OCoLC)fst00977253 |
title | e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning |
title_auth | e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning |
title_exact_search | e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning |
title_full | e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning Ruth Colvin Clark, Richard E. Mayer |
title_fullStr | e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning Ruth Colvin Clark, Richard E. Mayer |
title_full_unstemmed | e-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning Ruth Colvin Clark, Richard E. Mayer |
title_short | e-Learning and the science of instruction |
title_sort | e learning and the science of instruction proven guidelines for consumers and designers of multimedia learning |
title_sub | proven guidelines for consumers and designers of multimedia learning |
topic | Business education Computer-assisted instruction Employees Training of Computer-assisted instruction Business education Computer programs Internet in higher education Enseignement commercial ; Enseignement assisté par ordinateur Personnel ; Formation ; Enseignement assisté par ordinateur Enseignement commercial ; Logiciels Internet dans l'enseignement supérieur Business education ; Computer-assisted instruction (OCoLC)fst00842485 Business education ; Computer programs (OCoLC)fst00842484 Employees ; Training of ; Computer-assisted instruction (OCoLC)fst00909225 Internet in higher education (OCoLC)fst00977253 |
topic_facet | Business education Computer-assisted instruction Employees Training of Computer-assisted instruction Business education Computer programs Internet in higher education Enseignement commercial ; Enseignement assisté par ordinateur Personnel ; Formation ; Enseignement assisté par ordinateur Enseignement commercial ; Logiciels Internet dans l'enseignement supérieur Business education ; Computer-assisted instruction Business education ; Computer programs Employees ; Training of ; Computer-assisted instruction |
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