Game engines and machine learning:
"Games are wonderful contained problem spaces, making them great places to explore AI--even if you're not a game developer. Paris Buttfield-Addison (Secret Lab Pty. Ltd.), Mars Geldard (University of Tasmania), and Tim Nugent (lonely.coffee) teach you how to use Unity to train, explore, an...
Gespeichert in:
Beteilige Person: | |
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Weitere beteiligte Personen: | , |
Format: | Elektronisch Video |
Sprache: | Englisch |
Veröffentlicht: |
[Place of publication not identified]
O'Reilly
2019
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Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/0636920339489/?ar |
Zusammenfassung: | "Games are wonderful contained problem spaces, making them great places to explore AI--even if you're not a game developer. Paris Buttfield-Addison (Secret Lab Pty. Ltd.), Mars Geldard (University of Tasmania), and Tim Nugent (lonely.coffee) teach you how to use Unity to train, explore, and manipulate intelligent agents that learn. You'll train a quadruped to walk, then train it to explore, fetch, and manipulate the world. It's a little bit technical, a little bit creative. Join Paris, Mars, and Tim to learn how to use game technologies such as Unity to further your understanding of machine learning fundamentals and solve problems."--Resource description page |
Beschreibung: | Title from title screen (viewed November 14, 2019) |
Umfang: | 1 Online-Ressource (1 streaming video file (41 min., 37 sec.)) |
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spelling | Buttfield-Addison, Paris VerfasserIn aut Game engines and machine learning Paris Buttfield-Addison, Mars Geldard, Tim Nugent [Place of publication not identified] O'Reilly 2019 1 Online-Ressource (1 streaming video file (41 min., 37 sec.)) zweidimensionales bewegtes Bild tdi rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Title from title screen (viewed November 14, 2019) "Games are wonderful contained problem spaces, making them great places to explore AI--even if you're not a game developer. Paris Buttfield-Addison (Secret Lab Pty. Ltd.), Mars Geldard (University of Tasmania), and Tim Nugent (lonely.coffee) teach you how to use Unity to train, explore, and manipulate intelligent agents that learn. You'll train a quadruped to walk, then train it to explore, fetch, and manipulate the world. It's a little bit technical, a little bit creative. Join Paris, Mars, and Tim to learn how to use game technologies such as Unity to further your understanding of machine learning fundamentals and solve problems."--Resource description page Unity (Electronic resource) Machine learning Video games Programming Video games Design Apprentissage automatique Jeux vidéo ; Programmation Jeux vidéo ; Conception Computer games ; Design Video games ; Programming Electronic videos Geldard, Mars MitwirkendeR ctb Nugent, Tim MitwirkendeR ctb |
spellingShingle | Buttfield-Addison, Paris Game engines and machine learning Unity (Electronic resource) Machine learning Video games Programming Video games Design Apprentissage automatique Jeux vidéo ; Programmation Jeux vidéo ; Conception Computer games ; Design Video games ; Programming Electronic videos |
title | Game engines and machine learning |
title_auth | Game engines and machine learning |
title_exact_search | Game engines and machine learning |
title_full | Game engines and machine learning Paris Buttfield-Addison, Mars Geldard, Tim Nugent |
title_fullStr | Game engines and machine learning Paris Buttfield-Addison, Mars Geldard, Tim Nugent |
title_full_unstemmed | Game engines and machine learning Paris Buttfield-Addison, Mars Geldard, Tim Nugent |
title_short | Game engines and machine learning |
title_sort | game engines and machine learning |
topic | Unity (Electronic resource) Machine learning Video games Programming Video games Design Apprentissage automatique Jeux vidéo ; Programmation Jeux vidéo ; Conception Computer games ; Design Video games ; Programming Electronic videos |
topic_facet | Unity (Electronic resource) Machine learning Video games Programming Video games Design Apprentissage automatique Jeux vidéo ; Programmation Jeux vidéo ; Conception Computer games ; Design Video games ; Programming Electronic videos |
work_keys_str_mv | AT buttfieldaddisonparis gameenginesandmachinelearning AT geldardmars gameenginesandmachinelearning AT nugenttim gameenginesandmachinelearning |