Swift game programming for absolute beginners:
Swift Game Programming for Absolute Beginners teaches Apples Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time a double win! The four games youll develop while reading this book are: Painter Tuts Tomb P...
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
[Berkeley, CA]
Apress
[2015]
|
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781484206508/?ar |
Zusammenfassung: | Swift Game Programming for Absolute Beginners teaches Apples Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time a double win! The four games youll develop while reading this book are: Painter Tuts Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. Youll get professionally drawn sprites and imagery thatll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. Youll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way youll learn the language, but always in the context of fun and games. Swift is Apples new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun youll ever have in stepping over the threshold toward eventual mastery of the language. |
Beschreibung: | Includes index. - Online resource; title from PDF title page (EBSCO, viewed August 5, 2015) |
Umfang: | 1 Online-Ressource |
ISBN: | 9781484206508 1484206509 |
Internformat
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spelling | Egges, Arjan VerfasserIn aut Swift game programming for absolute beginners Arjan Egges [Berkeley, CA] Apress [2015] ©2015 1 Online-Ressource Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes index. - Online resource; title from PDF title page (EBSCO, viewed August 5, 2015) Swift Game Programming for Absolute Beginners teaches Apples Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time a double win! The four games youll develop while reading this book are: Painter Tuts Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. Youll get professionally drawn sprites and imagery thatll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. Youll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way youll learn the language, but always in the context of fun and games. Swift is Apples new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun youll ever have in stepping over the threshold toward eventual mastery of the language. Programming languages (Electronic computers) Application software Development Video games Programming computerwetenschappen computer sciences programmeertalen programming languages Information and Communication Technology (General) Informatie- en communicatietechnologie (algemeen) Logiciels d'application ; Développement Jeux vidéo ; Programmation Programming & scripting languages: general Games development & programming COMPUTERS ; Programming Languages ; General Application software ; Development Video games ; Programming 9781484206515 Erscheint auch als Druck-Ausgabe 9781484206515 |
spellingShingle | Egges, Arjan Swift game programming for absolute beginners Programming languages (Electronic computers) Application software Development Video games Programming computerwetenschappen computer sciences programmeertalen programming languages Information and Communication Technology (General) Informatie- en communicatietechnologie (algemeen) Logiciels d'application ; Développement Jeux vidéo ; Programmation Programming & scripting languages: general Games development & programming COMPUTERS ; Programming Languages ; General Application software ; Development Video games ; Programming |
title | Swift game programming for absolute beginners |
title_auth | Swift game programming for absolute beginners |
title_exact_search | Swift game programming for absolute beginners |
title_full | Swift game programming for absolute beginners Arjan Egges |
title_fullStr | Swift game programming for absolute beginners Arjan Egges |
title_full_unstemmed | Swift game programming for absolute beginners Arjan Egges |
title_short | Swift game programming for absolute beginners |
title_sort | swift game programming for absolute beginners |
topic | Programming languages (Electronic computers) Application software Development Video games Programming computerwetenschappen computer sciences programmeertalen programming languages Information and Communication Technology (General) Informatie- en communicatietechnologie (algemeen) Logiciels d'application ; Développement Jeux vidéo ; Programmation Programming & scripting languages: general Games development & programming COMPUTERS ; Programming Languages ; General Application software ; Development Video games ; Programming |
topic_facet | Programming languages (Electronic computers) Application software Development Video games Programming computerwetenschappen computer sciences programmeertalen programming languages Information and Communication Technology (General) Informatie- en communicatietechnologie (algemeen) Logiciels d'application ; Développement Jeux vidéo ; Programmation Programming & scripting languages: general Games development & programming COMPUTERS ; Programming Languages ; General Application software ; Development Video games ; Programming |
work_keys_str_mv | AT eggesarjan swiftgameprogrammingforabsolutebeginners |