Learn Corona SDK game development:
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate...
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
[Calif.] New York
Apress ;
2013
[Calif.] New York Ditributed by Springer Science+Business Media New York 2013 |
Schriftenreihe: | Books for professionals by professionals
|
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781430250685/?ar |
Zusammenfassung: | Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer. |
Beschreibung: | Includes bibliographical references and index. - Online resource; title from title page (Safari, viewed August 9, 2013) |
Umfang: | 1 Online-Ressource (xxiv, 288 Seiten) illustrations |
ISBN: | 9781430250692 1430250690 9781430250685 |
Internformat
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dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | ZDB-30-ORH-047574909 |
illustrated | Illustrated |
indexdate | 2025-01-17T11:21:23Z |
institution | BVB |
isbn | 9781430250692 1430250690 9781430250685 |
language | English |
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spelling | Zammetti, Frank W. VerfasserIn aut Learn Corona SDK game development Frank W. Zammetti [Calif.] New York Apress ; 2013 [Calif.] New York Ditributed by Springer Science+Business Media New York 2013 1 Online-Ressource (xxiv, 288 Seiten) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Books for professionals by professionals Includes bibliographical references and index. - Online resource; title from title page (Safari, viewed August 9, 2013) Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer. English. Video games Design Lua (Computer program language) Video games Programming Software engineering Jeux vidéo ; Programmation Génie logiciel Jeux vidéo ; Conception Lua (Langage de programmation) GAMES ; Board Video games ; Programming Video games ; Design 9781430250685 Erscheint auch als Druck-Ausgabe 9781430250685 |
spellingShingle | Zammetti, Frank W. Learn Corona SDK game development Video games Design Lua (Computer program language) Video games Programming Software engineering Jeux vidéo ; Programmation Génie logiciel Jeux vidéo ; Conception Lua (Langage de programmation) GAMES ; Board Video games ; Programming Video games ; Design |
title | Learn Corona SDK game development |
title_auth | Learn Corona SDK game development |
title_exact_search | Learn Corona SDK game development |
title_full | Learn Corona SDK game development Frank W. Zammetti |
title_fullStr | Learn Corona SDK game development Frank W. Zammetti |
title_full_unstemmed | Learn Corona SDK game development Frank W. Zammetti |
title_short | Learn Corona SDK game development |
title_sort | learn corona sdk game development |
topic | Video games Design Lua (Computer program language) Video games Programming Software engineering Jeux vidéo ; Programmation Génie logiciel Jeux vidéo ; Conception Lua (Langage de programmation) GAMES ; Board Video games ; Programming Video games ; Design |
topic_facet | Video games Design Lua (Computer program language) Video games Programming Software engineering Jeux vidéo ; Programmation Génie logiciel Jeux vidéo ; Conception Lua (Langage de programmation) GAMES ; Board Video games ; Programming Video games ; Design |
work_keys_str_mv | AT zammettifrankw learncoronasdkgamedevelopment |