Design great video games:

"Build video games that are always exciting, never boring...always fresh, never copycat...always fun, offering just the right amount of challenge! This video course will teach you the key skills of video game theory, so you can deliver truly great games for any platform--mobile, console, or com...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Beteilige Person: Comm, Zach (VerfasserIn)
Format: Elektronisch Video
Sprache:Englisch
Veröffentlicht: [Place of publication not identified] Que [2015]
Schriftenreihe:LiveLessons
Schlagwörter:
Links:https://learning.oreilly.com/library/view/-/9780134180977/?ar
Zusammenfassung:"Build video games that are always exciting, never boring...always fresh, never copycat...always fun, offering just the right amount of challenge! This video course will teach you the key skills of video game theory, so you can deliver truly great games for any platform--mobile, console, or computer. Using new examples and best-in-class in-game footage, Zach Comm shows you the difference between "meh" games and truly unforgettable video game experiences. You'll learn how to borrow from formulas without letting them trap you...build games that are endlessly replayable...challenge players without overwhelming them...support complexity...learn from experience...determine whose feedback is worth listening to...understand the many forms of high- and low-intensity fun and deliver them!"--Resource description page.
Beschreibung:Title taken from title screen (viewed July 6, 2015)
Umfang:1 Online-Ressource (1 streaming video file (4 hr., 42 min., 25 sec.)) digital, sound, color.