Smart VR/AR/MR Systems for Professionals:
Gespeichert in:
Bibliographische Detailangaben
Weitere beteiligte Personen: Subburaj, Karupppasamy (HerausgeberIn), Singh, Sunpreet 1989- (HerausgeberIn), Ćuković, Saša (HerausgeberIn), Sandhu, Kamalpreet (HerausgeberIn), Meixner, Gerrit 1980- (HerausgeberIn), Petruse, Radu Emanuil (HerausgeberIn)
Format: Buch
Sprache:Englisch
Veröffentlicht: London Routledge, Taylor & Francis Group 2024
Abstract:Cover -- Half Title -- Title Page -- Copyright Page -- Table of Contents -- Editor biographies -- List of contributors -- Preface -- Acknowledgments -- Part 1: Revolutionizing design with immersive technologies -- Chapter 1: Embracing virtual reality: Empowering professionals in the design process -- 1.1 Introduction -- 1.1.1 Aim and contribution -- 1.2 Design processes -- 1.3 Using VR in the design process -- 1.3.1 Discover -- 1.3.2 Define -- 1.3.3 Develop -- 1.3.4 Deliver -- 1.4 The impact of VR on the design process -- 1.4.1 The impact of VR on professionals and other stakeholders -- 1.4.2 The impact of VR on users -- 1.4.3 The impact of VR on technology -- 1.4.4 The impact of VR on design -- 1.5 Limitations of VR -- 1.6 Guidelines for using VR during the design process for professionals -- 1.6.1 Consider the actual benefit of the usage of VR -- 1.6.2 Choose appropriate immersive displays -- 1.6.3 Prioritize interactivity over representation -- 1.6.4 Choose appropriate interaction techniques -- 1.6.5 Avoid the exposure of technical limitations of VR -- 1.6.6 Minimize cybersickness -- 1.7 Conclusion -- Notes -- References -- Chapter 2: Revolutionizing computer-aided design with virtual reality -- 2.1 Introduction -- 2.1.1 Augmented Reality (AR) and Mixed Reality (MR) -- 2.1.2 Virtual reality used for computer-aided design -- 2.1.3 CAD software compatible with VR -- 2.2 Applications of VR in 3DExperience CAD software -- 2.2.1 Case study - VR used with 3DExperience -- 2.2.2 Oculus Rift console -- 2.2.3 HTC Vive Eye Pro console -- 2.2.4 Interaction methods virtual reality-CAD -- 2.3 Results and discussions -- 2.3.1 Visualisation of parts, assemblies, and processes - virtual engineering control -- 2.3.2 Manipulating 3D objects - collaborative working -- 2.3.3 Training in the virtual environment -- 2.3.4 Studying the ergonomics of a 3D object.
Beschreibung:Description based on publisher supplied metadata and other sources
Umfang:xiv,189 Seiten Illustrationen, Diagramme
ISBN:9781032306513