Game physics:
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Burlington, MA
Morgan Kaufmann/Elsevier
c2010
|
Ausgabe: | 2nd ed |
Schriftenreihe: | Interactive 3D technology series
|
Schlagwörter: | |
Links: | https://ebookcentral.proquest.com/lib/zikg/detail.action?docID=648814 |
Umfang: | xlii, 900 p., [16] p. of plates ill. (some col.) |
Internformat
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250 | |a 2nd ed | ||
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490 | 0 | |a Interactive 3D technology series | |
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Datensatz im Suchindex
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any_adam_object | |
author | Eberly, David H. |
author_facet | Eberly, David H. |
author_role | aut |
author_sort | Eberly, David H. |
author_variant | d h e dh dhe |
building | Verbundindex |
bvnumber | BV048667896 |
collection | ZDB-30-PAD |
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dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | 2nd ed |
format | Electronic eBook |
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id | DE-604.BV048667896 |
illustrated | Illustrated |
indexdate | 2024-12-20T19:51:31Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034042486 |
oclc_num | 701704685 |
open_access_boolean | |
owner | DE-255 |
owner_facet | DE-255 |
physical | xlii, 900 p., [16] p. of plates ill. (some col.) |
psigel | ZDB-30-PAD KUBA2-ZDB-30-PAD-2024 ZDB-30-PAD BZI |
publishDate | 2010 |
publishDateSearch | 2010 |
publishDateSort | 2010 |
publisher | Morgan Kaufmann/Elsevier |
record_format | marc |
series2 | Interactive 3D technology series |
spelling | Eberly, David H. Verfasser aut Game physics David H. Eberly 2nd ed Burlington, MA Morgan Kaufmann/Elsevier c2010 xlii, 900 p., [16] p. of plates ill. (some col.) txt rdacontent c rdamedia cr rdacarrier Interactive 3D technology series Computer games Programming Physics Computer simulation Computer graphics Three-dimensional display systems |
spellingShingle | Eberly, David H. Game physics Computer games Programming Physics Computer simulation Computer graphics Three-dimensional display systems |
title | Game physics |
title_auth | Game physics |
title_exact_search | Game physics |
title_full | Game physics David H. Eberly |
title_fullStr | Game physics David H. Eberly |
title_full_unstemmed | Game physics David H. Eberly |
title_short | Game physics |
title_sort | game physics |
topic | Computer games Programming Physics Computer simulation Computer graphics Three-dimensional display systems |
topic_facet | Computer games Programming Physics Computer simulation Computer graphics Three-dimensional display systems |
work_keys_str_mv | AT eberlydavidh gamephysics |