Savegame: Agency, Design, Engineering
Gespeichert in:
Weitere beteiligte Personen: | |
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Format: | Tagungsbericht Buch |
Sprache: | Deutsch Englisch |
Veröffentlicht: |
Wiesbaden
Springer VS
[2019]
|
Schriftenreihe: | Perspektiven der Game Studies
|
Schlagwörter: | |
Links: | http://deposit.dnb.de/cgi-bin/dokserv?id=8f812bb8d4da45cdbf4cda9df628441f&prov=M&dok_var=1&dok_ext=htm http://www.springer.com/ https://d-nb.info/1190310570/04 http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032136598&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
Umfang: | VIII, 335 Seiten Diagramme 21 cm, 447 g |
ISBN: | 9783658273941 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text |
INHALTSVERZEICHNIS
INTRODUCTION
.
1
WILFRIED
ELMENREICH,
REN6
REINHOLD
SCHALLEGGER,
FELIX
SCHNIZ,
SONJA
GABRIEL,
GERHARD
POELSTERL
AND
WOLFGANG
B.
RUEGE
THE
POTENTIAL
OF
DIGITAL
GAMES
FOR
LEARNING
AND
TEACHING
.
9
SONJA
GABRIEL
VIDEO
GAMES
AND
THE
EDUCATION
SYSTEM
.
31
THOMAS
KUNZE
SHORT
GAMES
.
41
WILFRIED
ELMENREICH
BLOCKCHAIN
TECHNOLOGIES
AND
THEIR
IMPACT
ON
GAME-BASED
EDUCATION
AND
LEARNING
ASSESSMENT
.
55
ALEXANDER
PFEIFFER
AND
NIKOLAUS
KOENIG
THE
PLAYER
AS
EMPEROR
.
69
DAVID
PRASCHAK
AND
STEFAN
ANCUTA
THE
IMPORTANCE
OF
BEING
PLAYFUL
.
83
NADJA
SPRINGER,
NESTOR
KAPUSTA
AND
NIKA
SCHOOF
VIRTUAL
REBEILIONS
.
95
HARALD
KOBERG
NEGOTIATING
FUN
AND
SERIOUSNESS
IN
COMMERCIAL
VIDEOGAMES
.
111
DANIELA
BRUNS
CHALLENGING
CHALLENGE
.
129
RENE
REINHOLD
SCHALLEGGER
VII
VIII
INHALTSVERZEICHNIS
TO
SAVE
WHAT
*
S
GONE
.
149
FELIX
SCHNIZ
GAMING
AUS
F
RAUENPERSPEKTIVE
.
169
RICARDA
GOETZ
CHALLENGES
KOR
MULTIMEDIA
RESEARCH
IN
E-SPORTS
USING
COUNTER-STRIKE
.
197
MATHIAS
LUX,
MICHAEL
RIEGLER,
PAL
HALVORSEN,
DUC-TIEN
DANG-NGUYEN
AND
MARTIN
POTTHAST
GAME
PRESERVATION
.
207
EMIR
BEKTIC
ZUM
EINSATZ
DER
SOFTWARE
MINECRAFT
IM
TECHNISCHEN
WERKUNTERRICHT
DER
VOLKSSCHULE
.
225
SONJA
GABRIEL,
MATTHIAS
HUETTHALER
UND
MICHAEL
NADER
TEXTSPIELREISEN
.
253
CHRISTOPH
KAINDEL
POSITIVE
GAMING
.
263
GERHARD
POLSTER!
GERMAN
YOUTH
PROTECTION
IN
GAMES
.
281
ELISABETH
SECKER
PEGI,
THE
EUROPEAN
SYSTEM
OF
HARMONISED
AGE
RATINGS
KOR
VIDEO
GAMES
.
289
JUERGEN
BAENSCH
CONTINUE?
EXCESSIVE
GAMING
BEHAVIOR
AND
HANDLING
RELATED
PHENOMENA
IN
EDUCATION
.
297
MARKUS
MESCHIK
FRAUEN
IN
DER
GAMING
UND
E-SPORT
SZENE
.
313
YVONNE
SCHEER
VIRTUALITY
MEETS
REALITY
.
327
ANNA
MARIA
EDER |
any_adam_object | 1 |
author2 | Elmenreich, Wilfried 1973- |
author2_role | edt |
author2_variant | w e we |
author_GND | (DE-588)131512072 |
author_facet | Elmenreich, Wilfried 1973- |
building | Verbundindex |
bvnumber | BV046726469 |
ctrlnum | (OCoLC)1108920095 (DE-599)DNB1190310570 |
discipline | Sport Soziologie |
format | Conference Proceeding Book |
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genre_facet | Konferenzschrift 2018 Wien |
id | DE-604.BV046726469 |
illustrated | Not Illustrated |
indexdate | 2025-02-19T13:05:15Z |
institution | BVB |
institution_GND | (DE-588)1201667356 (DE-588)1043386068 |
isbn | 9783658273941 |
language | German English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032136598 |
oclc_num | 1108920095 |
open_access_boolean | |
owner | DE-12 DE-1049 |
owner_facet | DE-12 DE-1049 |
physical | VIII, 335 Seiten Diagramme 21 cm, 447 g |
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publishDateSort | 2019 |
publisher | Springer VS |
record_format | marc |
series2 | Perspektiven der Game Studies |
spelling | Vienna Games Conference 12. 2018 Wien (DE-588)1201667356 isb Savegame Agency, Design, Engineering Wilfried Elmenreich [und 5 weitere] (Hrsg.) Wiesbaden Springer VS [2019] VIII, 335 Seiten Diagramme 21 cm, 447 g txt rdacontent n rdamedia nc rdacarrier Perspektiven der Game Studies Computerspiel (DE-588)4010457-6 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Bewahrung von Spielen Game Design Game Engineering Game Studies Jugendkultur Medienkompetenz Medienpädagogik (DE-588)1071861417 Konferenzschrift 2018 Wien gnd-content Videospiel (DE-588)4063465-6 s Computerspiel (DE-588)4010457-6 s DE-604 Elmenreich, Wilfried 1973- (DE-588)131512072 edt Springer Fachmedien Wiesbaden (DE-588)1043386068 pbl Erscheint auch als Online-Ausgabe 9783658273958 X:MVB text/html http://deposit.dnb.de/cgi-bin/dokserv?id=8f812bb8d4da45cdbf4cda9df628441f&prov=M&dok_var=1&dok_ext=htm Inhaltstext X:MVB http://www.springer.com/ B:DE-101 application/pdf https://d-nb.info/1190310570/04 Inhaltsverzeichnis DNB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032136598&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Savegame Agency, Design, Engineering Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4063465-6 (DE-588)1071861417 |
title | Savegame Agency, Design, Engineering |
title_auth | Savegame Agency, Design, Engineering |
title_exact_search | Savegame Agency, Design, Engineering |
title_full | Savegame Agency, Design, Engineering Wilfried Elmenreich [und 5 weitere] (Hrsg.) |
title_fullStr | Savegame Agency, Design, Engineering Wilfried Elmenreich [und 5 weitere] (Hrsg.) |
title_full_unstemmed | Savegame Agency, Design, Engineering Wilfried Elmenreich [und 5 weitere] (Hrsg.) |
title_short | Savegame |
title_sort | savegame agency design engineering |
title_sub | Agency, Design, Engineering |
topic | Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd |
topic_facet | Computerspiel Videospiel Konferenzschrift 2018 Wien |
url | http://deposit.dnb.de/cgi-bin/dokserv?id=8f812bb8d4da45cdbf4cda9df628441f&prov=M&dok_var=1&dok_ext=htm http://www.springer.com/ https://d-nb.info/1190310570/04 http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032136598&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT viennagamesconferencewien savegameagencydesignengineering AT elmenreichwilfried savegameagencydesignengineering AT springerfachmedienwiesbaden savegameagencydesignengineering |