Computer games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers
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650 | 4 | |a Personal computers | |
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Datensatz im Suchindex
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any_adam_object | |
author2 | Cazenave, Tristan Winands, Mark H. M. Edelkamp, Stefan Schiffel, Stephan 1980- Thielscher, Michael Togelius, Julian |
author2_role | edt edt edt edt edt edt |
author2_variant | t c tc m h m w mhm mhmw s e se s s ss m t mt j t jt |
author_GND | (DE-588)1049620577 (DE-588)1049620747 (DE-588)1017133794 (DE-588)1026189578 (DE-588)1027950566 (DE-588)1166695727 |
author_corporate | Workshop on Computer Games New York, NY Workshop on General Intelligence in Game-Playing Agents IJCAI |
author_corporate_role | aut aut aut |
author_facet | Cazenave, Tristan Winands, Mark H. M. Edelkamp, Stefan Schiffel, Stephan 1980- Thielscher, Michael Togelius, Julian Workshop on Computer Games New York, NY Workshop on General Intelligence in Game-Playing Agents IJCAI |
author_sort | Workshop on Computer Games New York, NY |
building | Verbundindex |
bvnumber | BV044291653 |
collection | ZDB-2-SCS |
ctrlnum | (ZDB-2-SCS)9783319579696 (OCoLC)992551630 (DE-599)BVBBV044291653 |
dewey-full | 006.3 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.3 |
dewey-search | 006.3 |
dewey-sort | 16.3 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
doi_str_mv | 10.1007/978-3-319-57969-6 |
format | Electronic Conference Proceeding eBook |
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genre | (DE-588)1071861417 Konferenzschrift 2016 New York, NY gnd-content |
genre_facet | Konferenzschrift 2016 New York, NY |
id | DE-604.BV044291653 |
illustrated | Not Illustrated |
indexdate | 2024-12-20T17:59:01Z |
institution | BVB |
institution_GND | (DE-588)1132257344 (DE-588)1132257808 (DE-588)1131885139 |
isbn | 9783319579696 |
issn | 1865-0929 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029695753 |
oclc_num | 992551630 |
open_access_boolean | |
owner | DE-355 DE-BY-UBR DE-860 DE-Aug4 DE-898 DE-BY-UBR DE-861 DE-523 DE-859 DE-473 DE-BY-UBG DE-29 DE-863 DE-BY-FWS DE-20 DE-862 DE-BY-FWS DE-92 DE-573 DE-M347 DE-703 DE-706 DE-739 DE-634 DE-188 DE-19 DE-BY-UBM |
owner_facet | DE-355 DE-BY-UBR DE-860 DE-Aug4 DE-898 DE-BY-UBR DE-861 DE-523 DE-859 DE-473 DE-BY-UBG DE-29 DE-863 DE-BY-FWS DE-20 DE-862 DE-BY-FWS DE-92 DE-573 DE-M347 DE-703 DE-706 DE-739 DE-634 DE-188 DE-19 DE-BY-UBM |
physical | 1 Online-Ressource (XII, 179 Seiten, 59 illus) |
psigel | ZDB-2-SCS ZDB-2-SCS_2017 |
publishDate | 2017 |
publishDateSearch | 2017 |
publishDateSort | 2017 |
publisher | Springer |
record_format | marc |
series | Communications in Computer and Information Science |
series2 | Communications in computer and information science |
spelling | Workshop on Computer Games 5. 2016 New York, NY Verfasser (DE-588)1132257344 aut Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.) Cham Springer [2017] 1 Online-Ressource (XII, 179 Seiten, 59 illus) txt rdacontent c rdamedia cr rdacarrier Communications in computer and information science 705 1865-0929 Computer science Computers Computer science / Mathematics Artificial intelligence Personal computers Computer Science Artificial Intelligence (incl. Robotics) Personal Computing Mathematics of Computing Theory of Computation Informatik Künstliche Intelligenz Mathematik (DE-588)1071861417 Konferenzschrift 2016 New York, NY gnd-content Cazenave, Tristan (DE-588)1049620577 edt Winands, Mark H. M. (DE-588)1049620747 edt Edelkamp, Stefan (DE-588)1017133794 edt Schiffel, Stephan 1980- (DE-588)1026189578 edt Thielscher, Michael (DE-588)1027950566 edt Togelius, Julian (DE-588)1166695727 edt Workshop on General Intelligence in Game-Playing Agents 5. 2016 New York, NY Verfasser (DE-588)1132257808 aut IJCAI 25. 2016 New York, NY Verfasser (DE-588)1131885139 aut Erscheint auch als Druck-Ausgabe 978-3-319-57968-9 Communications in Computer and Information Science 705 (DE-604)BV041227480 705 https://doi.org/10.1007/978-3-319-57969-6 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers Communications in Computer and Information Science Computer science Computers Computer science / Mathematics Artificial intelligence Personal computers Computer Science Artificial Intelligence (incl. Robotics) Personal Computing Mathematics of Computing Theory of Computation Informatik Künstliche Intelligenz Mathematik |
subject_GND | (DE-588)1071861417 |
title | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers |
title_auth | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers |
title_exact_search | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers |
title_full | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.) |
title_fullStr | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.) |
title_full_unstemmed | Computer games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.) |
title_short | Computer games |
title_sort | computer games 5th workshop on computer games cgw 2016 and 5th workshop on general intelligence in game playing agents giga 2016 held in conjunction with the 25th international conference on artificial intelligence ijcai 2016 new york usa july 9 10 2016 revised selected papers |
title_sub | 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers |
topic | Computer science Computers Computer science / Mathematics Artificial intelligence Personal computers Computer Science Artificial Intelligence (incl. Robotics) Personal Computing Mathematics of Computing Theory of Computation Informatik Künstliche Intelligenz Mathematik |
topic_facet | Computer science Computers Computer science / Mathematics Artificial intelligence Personal computers Computer Science Artificial Intelligence (incl. Robotics) Personal Computing Mathematics of Computing Theory of Computation Informatik Künstliche Intelligenz Mathematik Konferenzschrift 2016 New York, NY |
url | https://doi.org/10.1007/978-3-319-57969-6 |
volume_link | (DE-604)BV041227480 |
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