Wordplay and the discourse of video games: analyzing words, design, and play
Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Buch |
Sprache: | Englisch |
Veröffentlicht: |
New York ; London
Routledge
2012
|
Schriftenreihe: | Routledge studies in new media and cyberculture
10 |
Schlagwörter: | |
Beschreibung: | Hier auch später erschienene, unveränderte Nachdrucke |
Umfang: | x, 220 Seiten 24 cm |
ISBN: | 9780415834995 9780415893060 |
Internformat
MARC
LEADER | 00000nam a2200000zcb4500 | ||
---|---|---|---|
001 | BV043949188 | ||
003 | DE-604 | ||
005 | 20170110 | ||
007 | t| | ||
008 | 161207s2012 xxu |||| 00||| eng d | ||
010 | |a 2011039068 | ||
020 | |a 9780415834995 |c paperback |9 978-0-415-83499-5 | ||
020 | |a 9780415893060 |c hardback |9 978-0-415-89306-0 | ||
035 | |a (OCoLC)795376465 | ||
035 | |a (DE-599)BVBBV043949188 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-703 | ||
050 | 0 | |a GV1469.17.S63 | |
082 | 0 | |a 794.8 | |
084 | |a AP 15963 |0 (DE-625)6963: |2 rvk | ||
100 | 1 | |a Paul, Christopher A. |e Verfasser |4 aut | |
245 | 1 | 0 | |a Wordplay and the discourse of video games |b analyzing words, design, and play |c Christopher A. Paul |
264 | 1 | |a New York ; London |b Routledge |c 2012 | |
300 | |a x, 220 Seiten |c 24 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 1 | |a Routledge studies in new media and cyberculture |v 10 | |
500 | |a Hier auch später erschienene, unveränderte Nachdrucke | ||
505 | 8 | |a Includes bibliographical references and index | |
650 | 4 | |a Gesellschaft | |
650 | 4 | |a Video games |x Social aspects | |
650 | 4 | |a Video games |x Design | |
650 | 4 | |a Vocabulary | |
650 | 4 | |a Visual literacy | |
650 | 7 | |a SOCIAL SCIENCE / Media Studies |2 bisacsh | |
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 7 | |a SOCIAL SCIENCE / Popular Culture |2 bisacsh | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Wortspiel |0 (DE-588)4190285-3 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Wortspiel |0 (DE-588)4190285-3 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-0-203-12403-1 |
830 | 0 | |a Routledge studies in new media and cyberculture |v 10 |w (DE-604)BV035698082 |9 10 | |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-029358082 |
Datensatz im Suchindex
_version_ | 1818982583582588928 |
---|---|
any_adam_object | |
author | Paul, Christopher A. |
author_facet | Paul, Christopher A. |
author_role | aut |
author_sort | Paul, Christopher A. |
author_variant | c a p ca cap |
building | Verbundindex |
bvnumber | BV043949188 |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.17.S63 |
callnumber-search | GV1469.17.S63 |
callnumber-sort | GV 41469.17 S63 |
callnumber-subject | GV - Leisure and Recreation |
classification_rvk | AP 15963 |
contents | Includes bibliographical references and index |
ctrlnum | (OCoLC)795376465 (DE-599)BVBBV043949188 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport |
format | Book |
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id | DE-604.BV043949188 |
illustrated | Not Illustrated |
indexdate | 2024-12-20T17:49:31Z |
institution | BVB |
isbn | 9780415834995 9780415893060 |
language | English |
lccn | 2011039068 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029358082 |
oclc_num | 795376465 |
open_access_boolean | |
owner | DE-703 |
owner_facet | DE-703 |
physical | x, 220 Seiten 24 cm |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Routledge |
record_format | marc |
series | Routledge studies in new media and cyberculture |
series2 | Routledge studies in new media and cyberculture |
spelling | Paul, Christopher A. Verfasser aut Wordplay and the discourse of video games analyzing words, design, and play Christopher A. Paul New York ; London Routledge 2012 x, 220 Seiten 24 cm txt rdacontent n rdamedia nc rdacarrier Routledge studies in new media and cyberculture 10 Hier auch später erschienene, unveränderte Nachdrucke Includes bibliographical references and index Gesellschaft Video games Social aspects Video games Design Vocabulary Visual literacy SOCIAL SCIENCE / Media Studies bisacsh GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Popular Culture bisacsh Computerspiel (DE-588)4010457-6 gnd rswk-swf Wortspiel (DE-588)4190285-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Wortspiel (DE-588)4190285-3 s DE-604 Erscheint auch als Online-Ausgabe 978-0-203-12403-1 Routledge studies in new media and cyberculture 10 (DE-604)BV035698082 10 |
spellingShingle | Paul, Christopher A. Wordplay and the discourse of video games analyzing words, design, and play Routledge studies in new media and cyberculture Includes bibliographical references and index Gesellschaft Video games Social aspects Video games Design Vocabulary Visual literacy SOCIAL SCIENCE / Media Studies bisacsh GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Popular Culture bisacsh Computerspiel (DE-588)4010457-6 gnd Wortspiel (DE-588)4190285-3 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4190285-3 |
title | Wordplay and the discourse of video games analyzing words, design, and play |
title_auth | Wordplay and the discourse of video games analyzing words, design, and play |
title_exact_search | Wordplay and the discourse of video games analyzing words, design, and play |
title_full | Wordplay and the discourse of video games analyzing words, design, and play Christopher A. Paul |
title_fullStr | Wordplay and the discourse of video games analyzing words, design, and play Christopher A. Paul |
title_full_unstemmed | Wordplay and the discourse of video games analyzing words, design, and play Christopher A. Paul |
title_short | Wordplay and the discourse of video games |
title_sort | wordplay and the discourse of video games analyzing words design and play |
title_sub | analyzing words, design, and play |
topic | Gesellschaft Video games Social aspects Video games Design Vocabulary Visual literacy SOCIAL SCIENCE / Media Studies bisacsh GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Popular Culture bisacsh Computerspiel (DE-588)4010457-6 gnd Wortspiel (DE-588)4190285-3 gnd |
topic_facet | Gesellschaft Video games Social aspects Video games Design Vocabulary Visual literacy SOCIAL SCIENCE / Media Studies GAMES / Video & Electronic SOCIAL SCIENCE / Popular Culture Computerspiel Wortspiel |
volume_link | (DE-604)BV035698082 |
work_keys_str_mv | AT paulchristophera wordplayandthediscourseofvideogamesanalyzingwordsdesignandplay |