Augmented reality, virtual reality, and computer graphics: third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings Part 2
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Weitere beteiligte Personen: | , |
Format: | Tagungsbericht Buch |
Sprache: | Englisch |
Veröffentlicht: |
[Cham]
Springer
[2016]
|
Schriftenreihe: | Lecture notes in computer science
9769 |
Schlagwörter: | |
Links: | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029064795&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
Umfang: | XVIII, 403 Seiten Illustrationen, Diagramme |
ISBN: | 9783319406503 |
Internformat
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Datensatz im Suchindex
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adam_text |
Contents - Part II
Applications of VR/AR in Medicine
A Novel Tabletop and Tablet-Based Display System to Support
Learner-Centric Ophthalmic Anatomy Education. 3
R. Codd-Downey, R. Shewaga, A. Uribe-Quevedo, B. Kapralos,
K. Kanev, ¿md M. Jenkin
Using a Short Video Animation to Assist with the Diagnosis
of Sleep Disorders in Young Children. 13
Blanca Guinea, Mario Alaguero, Fernando Melgosa,
and Andres Bustillo
Configurable Software Framework for 2D/3D Video See-Through Displays
in Medical Applications. 30
Fabrizio Cutolo, Mentore Siesto, Stefano Mascioli, Cinzia Freschi,
Mauro Ferrari, and Vincenzo Ferrari
Application of a New Wearable Augmented Reality Video See-Through
Display to Aid Percutaneous Procedures in Spine Surgery. 43
Fabrizio Cutolo, Marina Carbone, Paolo D. Parchi, Vincenzo Ferrari,
Michele Lisanti, and Mauro Ferrari
Challenges in the Effectiveness of Image Tagging Using Consumer-Grade
Brain-Computer Interfaces. 55
Christopher Bellman, Ruba AlOmari, Albert Fung,
Miguel Vargas Martin, and Ramiro Liscano
Development of a Virtual Simulator for Microanastomosis:
New Opportunities and Challenges. 65
Valerio De Luca, Antonio Meo, Antonio Mongelli, Pietro Vecchio,
and Lucio T. De Paolis
Improving Endovascular Intraoperative Navigation with Real-Time
Skeleton-Based Deformation of Virtual Vascular Structures. 82
Giuseppe Turini, Sara Condino, Matteo Postorino, Vincenzo Ferrari,
and Mauro Ferrari
A Wearable Augmented Reality Platform for Telemedicine. 92
M. Carbone, C Freschi, S. Mascioli, V. Ferrari, and M. Ferrari
XII
Contents - Part II
eBSim: Development of a Low-Cost Obstetric Simulator. 101
Andrea Pad, Simone Marcutti, Serena Ricd, Maura Casadio,
Gianni Viardo Vercelli, Pierangelo Marchiolè, and Massimo Cordone
Applications of VR/AR in Cultural Heritage
Interactive Painting and Lighting in Dynamic Multi-Projection Mapping . 113
Vanessa Lange, Christian Siegl, Matteo Colaianni, Philipp Kurth,
Marc Stamminger, and Frank Bauer
Briviesca in the 15th c.: A Virtual Reality Environment
for Teaching Purposes. 126
David Checa, Mario Alaguero, Miguel A. Amaiz, and Andres Bustillo
VR for Cultural Heritage: A VR-WEB-BIM for the Future Maintenance
of Milan’s Cathedral. 139
Francesco Fassi, Alessandro Mandelli, Simone Teruggi,
Fabrizio Rechichi, Fausta Fiorillo, and Cristiana Achille
A Virtual Experience Across the Buried History. 158
Antonina Canzoneri, Gaia Pavoni, Marco Callieri, Matteo Dellepiane,
Paolo Pingi, Manuela De Giorgi, and Roberto Scopigno
Cyberarchaeology: Improved Way Findings for Archaeological Parks
Through Mobile Augmented Reality. 172
Roberto Pier dice a, Emanuele Frontoni, Primo Zingaretti,
Eva Savina MalinvemiAndrea Galli, Ernesto Marcheggiani,
and Carlos Smaniotto Costa
Augmenting Smart Objects for Cultural Heritage: A Usability Experiment. 186
Marco Romano, Paloma Diaz, Aedo Ignacio, andPierpaolo DAgostino
Santo Stefano in Soleto (Lecce, Italy): The Presentation of Heterogeneous
Data Using Hybrid Platform. 205
Francesco Gabellone, Ivan Ferrari, Francesco Giuri, Paola Durante,
and Sofia Giammarruco
Automatic Analysis of Eye-Tracking Data for Augmented Reality
Applications: A Prospective Outlook.». 217
Simona Naspetti, Roberto Pierdicca, Serena Mandolesi,
Marina Paolanti, Emanuele Frontoni, and Raffaele Zanoli
Immersive Learning Environment for Visual Arts. 231
Leith K.Y. Chan, Kit Sum Geran Yuen, and Henry Y.K. Lau
Contents - Part II
XIII
Development of a HMD for Virtual Acoustics. Application in a World
Heritage (UNESCO) Building from the Valencian Civil Gothic. 241
Sebastián Mirasol-Menacho, Ana Planells-Pérez,
Arturo Barba-Sevillano, Jaume Segura-Garcia,
Máximo Cobos-Serrano, and Alicia Giménez-Pérez
Enabling Touchless Interfaces for Mobile Platform: State of the Art
and Future Trends. 251
Simone Marcutti and Gianni Viardo Vercelli
3D Reconstruction as a Service - Applications in Virtual Cultural Heritage . . . 261
Octavian-Mihai Machidon, Cristian-Cezar Postelnicu,
and Florin-Stelian Girbacia
Digital Reconstruction of Darul Aman Palace Based on Images
and Implementation into Virtual Reality Environment. 269
Mohammad Fadly Syahputra, Joko Ali Permady,
and Muhammad Anggia Muchtar
An Augmented Reality Guide for Religious Museum. 280
Luca Greci
Human-Computer Interaction
Developing Touch-Less Interfaces to Interact with 3D Contents
in Public Exhibitions. 293
Andrea Sanna, Fabrizio Lambertiy Federica Bazzano, and Luigi Maggio
A User Study on Touch Interaction for User-Perspective Rendering
in Hand-Held Video See-Through Augmented Reality. 304
Ali Samini and Karljohan Lundin Palmerius
An Investigation of Leap Motion Based 3D Manipulation Techniques
for Use in Egocentric Viewpoint. 318
Giuseppe Caggianese, Luigi Gallo, and Pietro Neroni
PaSt: Human Tracking and Gestures Recognition for Flexible Virtual
Environments Management. 331
Dario Di Mauro, Davide Maria Calandra, Antonio Origlia,
and Francesco Cutugno
Natural Interaction with 3D Content on Mobile AR Systems
Using Gesture Recognition. 348
Victor Kyriazakos, Giorgos Nikolakis, and Konstantinos Moustakas
XIV
Contents - Part II
Development of Innovative HMI Strategies for Eye Controlled Wheelchairs
in Virtual Reality . 358
Luca Maule, Alberto Fomaser, Malvina Leuci, Nicola Conci,
Mauro Da Liof and Mariolino De Cecco
An Immersive VR Experience to Learn the Craft of Printmaking. 378
Marcello Carrozzino, Cristian Lorenzini, Mihai Duguleana,
Chiara Evangelista, Raffaello Brondi, Franco Tecchia,
and Massimo Bergamasco
Time-Based Nonlinear Interactive Player. 390
YanXiang Zhang and Hui Ye
Author Index. 401
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spelling | AVR 3. 2016 Lecce Verfasser (DE-588)1105569276 aut Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings Part 2 Lucio Tommaso De Paolis , Antonio Mongelli (eds.) [Cham] Springer [2016] XVIII, 403 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Lecture notes in computer science 9769 Lecture notes in computer science (DE-588)1071861417 Konferenzschrift gnd-content De Paolis, Lucio Tommaso 1961- (DE-588)1115682458 edt Mongelli, Antonio edt (DE-604)BV043651010 2 Erscheint auch als Online-Ausgabe 978-3-319-40651-0 Lecture notes in computer science 9769 (DE-604)BV000000607 9769 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029064795&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings Lecture notes in computer science |
subject_GND | (DE-588)1071861417 |
title | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings |
title_auth | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings |
title_exact_search | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings |
title_full | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings Part 2 Lucio Tommaso De Paolis , Antonio Mongelli (eds.) |
title_fullStr | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings Part 2 Lucio Tommaso De Paolis , Antonio Mongelli (eds.) |
title_full_unstemmed | Augmented reality, virtual reality, and computer graphics third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings Part 2 Lucio Tommaso De Paolis , Antonio Mongelli (eds.) |
title_short | Augmented reality, virtual reality, and computer graphics |
title_sort | augmented reality virtual reality and computer graphics third international conference avr 2016 lecce italy june 15 18 2016 proceedings |
title_sub | third international conference, AVR 2016, Lecce, Italy, June 15-18, 2016 : proceedings |
topic_facet | Konferenzschrift |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029064795&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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