OUYA Game Development by Example:
"OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners.Using this book, you can...
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Birmingham
Packt Publishing
2014
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Schlagwörter: | |
Zusammenfassung: | "OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners.Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Umfang: | 1 online resource (343 pages) |
ISBN: | 9781849697231 9781849697224 |
Internformat
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500 | |a Description based on publisher supplied metadata and other sources | ||
520 | |a "OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners.Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book | ||
650 | 4 | |a Computer games -- Design | |
650 | 4 | |a Computer games -- Programming | |
650 | 4 | |a User interfaces (Computer systems) | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Donovan, Jack |t OUYA Game Development by Example |
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Datensatz im Suchindex
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any_adam_object | |
author | Donovan, Jack |
author_facet | Donovan, Jack |
author_role | aut |
author_sort | Donovan, Jack |
author_variant | j d jd |
building | Verbundindex |
bvnumber | BV043608833 |
collection | ZDB-30-PQE |
ctrlnum | (ZDB-30-PQE)EBC1674851 (ZDB-89-EBL)EBL1674851 (ZDB-38-EBR)ebr10875072 (OCoLC)880530765 (DE-599)BVBBV043608833 |
dewey-full | 794.81536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81536 |
dewey-search | 794.81536 |
dewey-sort | 3794.81536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV043608833 |
illustrated | Not Illustrated |
indexdate | 2024-12-20T17:40:57Z |
institution | BVB |
isbn | 9781849697231 9781849697224 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029022892 |
oclc_num | 880530765 |
open_access_boolean | |
physical | 1 online resource (343 pages) |
psigel | ZDB-30-PQE |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spelling | Donovan, Jack Verfasser aut OUYA Game Development by Example Birmingham Packt Publishing 2014 © 2014 1 online resource (343 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources "OUYA Game Development by Example" consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners.Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book Computer games -- Design Computer games -- Programming User interfaces (Computer systems) Erscheint auch als Druck-Ausgabe Donovan, Jack OUYA Game Development by Example |
spellingShingle | Donovan, Jack OUYA Game Development by Example Computer games -- Design Computer games -- Programming User interfaces (Computer systems) |
title | OUYA Game Development by Example |
title_auth | OUYA Game Development by Example |
title_exact_search | OUYA Game Development by Example |
title_full | OUYA Game Development by Example |
title_fullStr | OUYA Game Development by Example |
title_full_unstemmed | OUYA Game Development by Example |
title_short | OUYA Game Development by Example |
title_sort | ouya game development by example |
topic | Computer games -- Design Computer games -- Programming User interfaces (Computer systems) |
topic_facet | Computer games -- Design Computer games -- Programming User interfaces (Computer systems) |
work_keys_str_mv | AT donovanjack ouyagamedevelopmentbyexample |