Visual arts units for all levels:
Gespeichert in:
Bibliographische Detailangaben
Beteilige Person: Gura, Mark (VerfasserIn)
Format: Elektronisch E-Book
Sprache:Englisch
Veröffentlicht: Eugene, Or. International Society for Technology in Education 2008
Ausgabe:1st ed
Schriftenreihe:Nets-s curriculum series
Schlagwörter:
Links:http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=476105
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=476105
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Beschreibung:Includes index
Section 1. Incorporating technology in the visual arts classroom. ch 1. Using this book ; ch 2. Technology and school art programs ; ch 3. Visual art projects and project-based learning ; ch 4. Getting tooled up ; ch 5. Working with graphics files ; ch 6. Sharing student art work ; ch 7. Assessing digital art projects ; ch 8. Copyright and intellectual property rights -- section 2. Instructional units. unit 1. Table top still lives ; unit 2. Geometric abstraction : art as pure design ; unit 3. New images from the floating world ; unit 4. Holiday surprise calendar : digital image album ; unit 5. Time warp photo portraits ; unit 6. "Devolving" drawings : an animal study series ; unit 7. Surrealist landscape in mixed media ; unit 8. Hard-edge color study : following in the footsteps of Joseph Albers ; unit 9. Enviroscapes : drafting the built environment ; unit 10. Marisol-style box sculpture : ideas that stand on their own ; unit 11. Mythical creatures -- mask making ; unit 12. A new dimension for origami ; unit 13. Beyond the third dimension : graphic mobiles ; unit 14. Drawn sculptures ; unit 15. Stained glass in the round ; unit 16. Digital zoetrope : animated drawings ; unit 17. Transformation by clay animation ; unit 18. Sharing student art with an audience : archiving, exhibiting, and publishing ; unit 19. Digital storybooks ; unit 20. A virtual sculpture exhibit : sharing 3-D student art work
Covers working with graphics files, creating slide shows, hyper linking multimedia, digital animation, and virtual reality
Umfang:1 Online-Ressource (vi, 320 p.)
ISBN:1564844331
9781564842428
9781564844330