Get up and play !: historicizing computer games in the context of learning, consumerism, and health issues
Gespeichert in:
Beteilige Person: | |
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Format: | Paper |
Sprache: | Englisch |
Veröffentlicht: |
2006
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ISBN: | 978-3-89472-441-2 |
Internformat
MARC
LEADER | 00000naa a2200000 c 4500 | ||
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001 | BV042730928 | ||
003 | DE-604 | ||
005 | 20181113 | ||
007 | t| | ||
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040 | |a DE-604 |b ger |e rakwb | ||
041 | 0 | |a eng | |
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100 | 1 | |a Lauwaert, Maaike |d 1978- |e Verfasser |0 (DE-588)1171144296 |4 aut | |
245 | 1 | 0 | |a Get up and play ! |b historicizing computer games in the context of learning, consumerism, and health issues |c Maaike Lauwaert |
264 | 1 | |c 2006 | |
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
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773 | 1 | 8 | |g pages:48-63 |
773 | 0 | 8 | |t Das Spiel mit dem Medium / Britta Neitzel ... (Hg.) |d Marburg, 2006 |g S. 48-63 |k Schriftenreihe der Gesellschaft für Medienwissenschaft (GFM) ; 14 |w (DE-604)BV021677023 |z 978-3-89472-441-2 |
941 | |s 48-63 | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-028161950 |
Datensatz im Suchindex
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any_adam_object | |
article_link | (DE-604)BV021677023 |
author | Lauwaert, Maaike 1978- |
author_GND | (DE-588)1171144296 |
author_facet | Lauwaert, Maaike 1978- |
author_role | aut |
author_sort | Lauwaert, Maaike 1978- |
author_variant | m l ml |
building | Verbundindex |
bvnumber | BV042730928 |
ctrlnum | (DE-599)BVBBV042730928 |
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spelling | Lauwaert, Maaike 1978- Verfasser (DE-588)1171144296 aut Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues Maaike Lauwaert 2006 txt rdacontent n rdamedia nc rdacarrier pages:48-63 Das Spiel mit dem Medium / Britta Neitzel ... (Hg.) Marburg, 2006 S. 48-63 Schriftenreihe der Gesellschaft für Medienwissenschaft (GFM) ; 14 (DE-604)BV021677023 978-3-89472-441-2 |
spellingShingle | Lauwaert, Maaike 1978- Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues |
title | Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues |
title_auth | Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues |
title_exact_search | Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues |
title_full | Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues Maaike Lauwaert |
title_fullStr | Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues Maaike Lauwaert |
title_full_unstemmed | Get up and play ! historicizing computer games in the context of learning, consumerism, and health issues Maaike Lauwaert |
title_short | Get up and play ! |
title_sort | get up and play historicizing computer games in the context of learning consumerism and health issues |
title_sub | historicizing computer games in the context of learning, consumerism, and health issues |
work_keys_str_mv | AT lauwaertmaaike getupandplayhistoricizingcomputergamesinthecontextoflearningconsumerismandhealthissues |