The algorithm design manual:
Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Buch |
Sprache: | Englisch |
Veröffentlicht: |
London
Springer
2012
|
Ausgabe: | 2. ed., corr. print. |
Schlagwörter: | |
Links: | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=025419017&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
Abstract: | This expanded and updated second edition of a classic bestseller continues to take the mystery out of designing and analyzing algorithms and their efficac y and efficiency. Expanding on the highly successful formula of the first edition, the book now serves as the primary textbook of choice for any algorithm design course while maintaining its status as the premier practical reference guide to algorithms. NEW: (1) Incorporates twice the tutorial material and exercises. (2) Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video. (3) Contains a highly unique catalog of the 75 most important algorithmic problems. (4) Includes new war stories and interview problems, relating experiences from real-world applications. Unique, handy reference package with a practical, hands-on appeal to a wide audience This classic bestseller has been expanded and updated with twice the original tutorial material and exercises Contains a highly unique catalog of the 75 most important algorithmic problems Additional useful information such as lecture slides and updates available via author's website. |
Umfang: | XVI, 730 S. graph. Darst. |
ISBN: | 9781849967204 9781848000698 |
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520 | 3 | |a This expanded and updated second edition of a classic bestseller continues to take the mystery out of designing and analyzing algorithms and their efficac y and efficiency. Expanding on the highly successful formula of the first edition, the book now serves as the primary textbook of choice for any algorithm design course while maintaining its status as the premier practical reference guide to algorithms. NEW: (1) Incorporates twice the tutorial material and exercises. (2) Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video. (3) Contains a highly unique catalog of the 75 most important algorithmic problems. (4) Includes new war stories and interview problems, relating experiences from real-world applications. Unique, handy reference package with a practical, hands-on appeal to a wide audience This classic bestseller has been expanded and updated with twice the original tutorial material and exercises Contains a highly unique catalog of the 75 most important algorithmic problems Additional useful information such as lecture slides and updates available via author's website. | |
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adam_text | Titel: The algorithm design manual
Autor: Skiena, Steven S
Jahr: 2012
Steven S. Skiena The Algorithm Design Manual Second Edition Ô Springer
Contents I Practical Algorithm Design 1 1 Introduction to Algorithm Design 3 1.1 Robot Tour Optimization...................... 5 1.2 Selecting the Right Jobs....................... 9 1.3 Reasoning about Correctness.................... 11 1.4 Modeling the Problem........................ 19 1.5 About the War Stories........................ 22 1.6 War Story: Psychic Modeling.................... 23 1.7 Exercises................................ 27 2 Algorithm Analysis 31 2.1 The RAM Model of Computation.................. 31 2.2 The Big Oh Notation......................... 34 2.3 Growth Rates and Dominance Relations.............. 37 2.4 Working with the Big Oh ...................... 40 2.5 Reasoning About Efficiency..................... 41 2.6 Logarithms and Their Applications................. 46 2.7 Properties of Logarithms....................... 50 2.8 War Story: Mystery of the Pyramids................ 51 2.9 Advanced Analysis (*)........................ 54 2.10 Exercises................................ 57 3 Data Structures 65 3.1 Contiguous vs. Linked Data Structures............... 66
XII CONTENTS 3.2 Stacks and Queues.......................... 71 3.3 Dictionaries . . ............................ 72 3.4 Binary Search Trees.......................... 77 3.5 Priority Queues............................ 83 3.6 War Story: Stripping Triangulations ................ 85 3.7 Hashing and Strings ......................... 89 3.8 Specialized Data Structures..................... 93 3.9 War Story: String ’em Up...................... 94 3.10 Exercises................................ 98 4 Sorting and Searching 103 4.1 Applications of Sorting........................ 104 4.2 Pragmatics of Sorting......................... 107 4.3 Heapsort: Fast Sorting via Data Structures............ 108 4.4 War Story: Give me a Ticket on an Airplane........... 118 4.5 Mergesort: Sorting by Divide-and-Conquer ............ 120 4.6 Quicksort: Sorting by Randomization ............... 123 4.7 Distribution Sort: Sorting via Bucketing.............. 129 4.8 War Story: Skiena for the Defense ................. 131 4.9 Binary Search and Related Algorithms............... 132 4.10 Divide-and-Conquer.......................... 135 4.11 Exercises................................ 139 5 Graph Traversal 145 5.1 Flavors of Graphs........................... 146 5.2 Data Structures for Graphs..................... 151 5.3 War Story: I was a Victim of Moore’s Law ............ 155 5.4 War Story: Getting the Graph.................... 158 5.5 Traversing a Graph.......................... 161 5.6 Breadth-First Search......................... 162 5.7 Applications of Breadth-First Search................ 166 5.8 Depth-First Search.......................... 169 5.9 Applications of Depth-First Search................. 172 5.10 Depth-First Search on Directed Graphs.............. 178 5.11 Exercises................................ 184 6 Weighted Graph Algorithms 6.1 Minimum Spanning Trees....... 6.2 War Story: Nothing but Nets..... 6.3 Shortest Paths..............
6.4 War Story: Dialing for Documents . . 6.5 Network Flows and Bipartite Matching 6.6 Design Graphs, Not Algorithms .... 6.7 Exercises................. 191 192 202 205 212 217 222 225
CONTENTS xiii 7 Combinatorial Search and Heuristic Methods 230 7.1 Backtracking.............................. 231 7.2 Search Pruning............................ 238 7.3 Sudoku................................. 239 7.4 War Story: Covering Chessboards.................. 244 7.5 Heuristic Search Methods...................... 247 7.6 War Story: Only it is Not a Radio................. 260 7.7 War Story: Annealing Arrays.................... 263 7.8 Other Heuristic Search Methods .................. 266 7.9 Parallel Algorithms.......................... 267 7.10 War Story: Going Nowhere Fast................... 268 7.11 Exercises................................ 270 8 Dynamic Programming 273 8.1 Caching vs. Computation ...................... 274 8.2 Approximate String Matching.................... 280 8.3 Longest Increasing Sequence..................... 289 8.4 War Story: Evolution of the Lobster................ 291 8.5 The Partition Problem........................ 294 8.6 Parsing Context-Free Grammars.................. 298 8.7 Limitations of Dynamic Programming: TSP............ 301 8.8 War Story: What’s Past is Prolog.................. 304 8.9 War Story: Text Compression for Bar Codes........... 307 8.10 Exercises................................ 310 9 Intractable Problems and Approximation Algorithms 316 9.1 Problems and Reductions ...................... 317 9.2 Reductions for Algorithms...................... 319 9.3 Elementary Hardness Reductions.................. 323 9.4 Satisfiability.............................. 328 9.5 Creative Reductions ......................... 330 9.6 The Art of Proving Hardness.................... 334 9.7 War Story: Hard Against the Clock................. 337 9.8 War Story: And Then I Failed.................... 339 9.9 P vs. NP................-................ 341 9.10 Dealing with NP-complete Problems................ 344 9.11 Exercises................................ 350 10 How to Design Algorithms
356 II The Hitchhiker’s Guide to Algorithms 361 11 A Catalog of Algorithmic Problems 363
xiv CONTENTS 12 Data Structures 366 12.1 Dictionaries .............................. 367 12.2 Priority Queues............................ 373 12.3 Suffix Trees and Arrays........................ 377 12.4 Graph Data Structures........................ 381 12.5 Set Data Structures.......................... 385 12.6 Kd-Trees................................ 389 13 Numerical Problems 393 13.1 Solving Linear Equations....................... 395 13.2 Bandwidth Reduction ........................ 398 13.3 Matrix Multiplication......................... 401 13.4 Determinants and Permanents.................... 404 13.5 Constrained and Unconstrained Optimization........... 407 13.6 Linear Programming......................... 411 13.7 Random Number Generation .................... 415 13.8 Factoring and Primality Testing................... 420 13.9 Arbitrary-Precision Arithmetic................... 423 13.10 Knapsack Problem.......................... 427 13.11 Discrete Fourier Transform ..................... 431 14 Combinatorial Problems 434 14.1 Sorting................................. 436 14.2 Searching................................ 441 14.3 Median and Selection......................... 445 14.4 Generating Permutations....................... 448 14.5 Generating Subsets.......................... 452 14.6 Generating Partitions......................... 456 14.7 Generating Graphs.......................... 460 14.8 Calendrical Calculations....................... 465 14.9 Job Scheduling............................. 468 14.10 Satisfiability.............................. 472 15 Graph Problems: Polynomial-Time 475 15.1 Connected Components ....................... 477 15.2 Topological Sorting.......................... 481 15.3 Minimum Spanning Tree....................... 484 15.4 Shortest Path............................. 489 15.5 Transitive Closure and Reduction.................. 495 15.6 Matching................................ 498 15.7
Eulerian Cvcle/Chinese Postman.................. 502 15.8 Edge and Vertex Connectivity.................... 505 15.9 Network Flow............................. 509 15.10 Drawing Graphs Nicely........................ 513
CONTENTS xv 15.11 Drawing Trees............................. 517 15.12 Planarity Detection and Embedding................ 520 16 Graph Problems: Hard Problems 523 16.1 Clique .................................. 525 16.2 Independent Set............................ 528 16.3 Vertex Cover.............................. 530 16.4 Traveling Salesman Problem..................... 533 16.5 Hamiltonian Cycle .......................... 538 16.6 Graph Partition............................ 541 16.7 Vertex Coloring............................ 544 16.8 Edge Coloring............................. 548 16.9 Graph Isomorphism.......................... 550 16.10 Steiner Tree.............................. 555 16.11 Feedback Edge/Vertex Set...................... 559 17 Computational Geometry 562 17.1 Robust Geometric Primitives.................... 564 17.2 Convex Hull.............................. 568 17.3 Triangulation ............................. 572 17.4 Voronoi Diagrams........................... 576 17.5 Nearest Neighbor Search....................... 580 17.6 Range Search ............................. 584 17.7 Point Location............................. 587 17.8 Intersection Detection ........................ 591 17.9 Bin Packing.............................. 595 17.10 Medial-Axis Transform........................ 598 17.11 Polygon Partitioning......................... 601 17.12 Simplifying Polygons......................... 604 17.13 Shape Similarity............................ 607 17.14 Motion Planning ........................... 610 17.15 Maintaining Line Arrangements................... 614 17.16 Minkowski Sum............................ 617 18 Set and String Problems 620 18.1 Set Cover................................ 621 18.2 Set Packing .............................. 625 18.3 String Matching............................ 628 18.4 Approximate String Matching.................... 631 18.5 Text Compression........................... 637
18.6 Cryptography............................. 641 18.7 Finite State Machine Minimization................. 646 18.8 Longest Common Substring/Subsequence............. 650 18.9 Shortest Common Superstring.................... 654
XVI CONTENTS 19 Algorithmic Resources 657 19.1 Software Systems........................... 657 19.2 Data Sources.............................. 663 19.3 Online Bibliographic Resources................... 663 19.4 Professional Consulting Services................... 664 Bibliography 665 Index 709
|
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discipline | Informatik Mathematik |
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spellingShingle | Skiena, Steven S. 1961- The algorithm design manual Algorithmes Computer algorithms Computer (DE-588)4070083-5 gnd Algorithmus (DE-588)4001183-5 gnd Entwurf (DE-588)4121208-3 gnd |
subject_GND | (DE-588)4070083-5 (DE-588)4001183-5 (DE-588)4121208-3 |
title | The algorithm design manual |
title_auth | The algorithm design manual |
title_exact_search | The algorithm design manual |
title_full | The algorithm design manual Steven S. Skiena |
title_fullStr | The algorithm design manual Steven S. Skiena |
title_full_unstemmed | The algorithm design manual Steven S. Skiena |
title_short | The algorithm design manual |
title_sort | the algorithm design manual |
topic | Algorithmes Computer algorithms Computer (DE-588)4070083-5 gnd Algorithmus (DE-588)4001183-5 gnd Entwurf (DE-588)4121208-3 gnd |
topic_facet | Algorithmes Computer algorithms Computer Algorithmus Entwurf |
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Inhaltsverzeichnis
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Teilbibliothek Mathematik & Informatik
Signatur: |
0104 DAT 530f 2001 A 6431(2,2012) Lageplan |
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Exemplar 1 | Nicht ausleihbar Am Standort |
Teilbibliothek Chemie, Lehrbuchsammlung
Signatur: |
0303 DAT 530f 2014 L 176(2,2012) Lageplan |
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Exemplar 1 | Ausleihbar Am Standort |
Exemplar 2 | Ausleihbar Am Standort |
Exemplar 3 | Ausleihbar Am Standort |
Exemplar 4 | Ausleihbar Am Standort |
Exemplar 5 | Ausleihbar Am Standort |