The game design reader: a rules of play anthology
Gespeichert in:
Weitere beteiligte Personen: | , |
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Format: | Buch |
Sprache: | Englisch |
Veröffentlicht: |
Cambridge, Massachusetts ; London, England
The MIT Press
[2006]
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Schlagwörter: | |
Links: | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=015988834&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
Umfang: | XXX, 924 Seiten Illustrationen |
ISBN: | 9780262195362 0262195364 |
Internformat
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245 | 1 | 0 | |a The game design reader |b a rules of play anthology |c Katie Salen and Eric Zimmerman |
264 | 1 | |a Cambridge, Massachusetts ; London, England |b The MIT Press |c [2006] | |
300 | |a XXX, 924 Seiten |b Illustrationen | ||
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650 | 7 | |a Computerspelen |2 gtt | |
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650 | 4 | |a Jeux d'ordinateur - Programmation | |
650 | 4 | |a Jeux vidéo - Conception | |
650 | 7 | |a Software |2 gtt | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Computer games |x Design | |
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Datensatz im Suchindex
DE-BY-TUM_call_number | 0102 DAT 758f 2014 A 5674 |
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DE-BY-TUM_katkey | 2029467 |
DE-BY-TUM_location | 01 |
DE-BY-TUM_media_number | 040080098944 |
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adam_text |
THE GAME DESIGN READER A RULES OF PLAY ANTHOLOGY KATIE SAELEN AND ERIC
ZIMMERMAN THE MIT PRESS CAMBRIDGE, MASSACHUSETTS LONDON, ENGLAND BOOK
DESIGN AND PHOTOGRAPHY I DOUGLAS DIAZ AND KATIE SAELEN CONTENTS X
FOREWORD WARREN SPECTOR XVI PREFACE KATIE SAELEN AND ERIC ZIMMERMAN
INTERSTITIAL: HOW TO WIN "SUPER MARIO BROS" 1 TOPIC ESSAYS KATIE SAELEN
AND ERIC ZIMMERMAN 3 THE PLAYER EXPERIENCE 9 THE RULES OFA GAME 15
GAMING THEGAME 21 THE GAME DESIGN PROCESS 27 PLAYER AND CHARACTER 33
GAMES AND NARRATIVE 39 GAME COMMUNITIES 45 SPEAKING OF GAMES 53 GAME
DESIGN MODELS JF 59 GAME ECONOMIES * 65 GAME SPACES CD I 71 CULTURAL
REPRESENTATION I 77 WHAT IS A GAME? / 83 WHAT IS PLAY? ST S
INTERSTITIAL COSPLAY | 91 TEXTS: BIBLIOGRAPHY I 93 CHART OF TEXTS AND
TOPICS INTERSTITIAL: URBAN INVASION 96 NATURE AND SIGNIFICANCE OF PLAY
AS A CULTURAL PHENOMENON (19551 JOHAN HUIZINGA 122 THE DEFINITION OF
PLAY: THE CLASSIFICATION OF GAMES (1962) ROGER CAIUEOIS 156 SHOOT CLUB:
THE DOOM 3 REVIEW 120041 TOM CHICK INTERSTITIAL: COLLATERAL ROMANCE 172
CONSTRUCTION OF A DEFINITION (1990] BERNARD SUITS 192 I HAVE NO WORDS &
I MUST DESIGN (1994] GREG COSTIKYAN 212 THE CABAL: VALVE'S DESIGN
PROCESS FOR CREATING HALF-LIFE (1999] KEN BIRDWELL INTERSTITIAL: URBAN
GAMES 228 SEMIOTIC DOMAINS: IS PLAYING VIDEO GAMES A "WASTE OF TIME?"
(2003] JAMES GEE 268 THE EVILSUMMONER FAQVL.O: HOWTOBEA CHEAP ASS [2001]
MOCHAN 296 PLAY AND AMBIGUITY 120011 BRIAN SUTTON-SMITH 314 ATHEORYOF
PLAY AND FANTASY [1972] GREGORY BATESON 330 "COMPLETE FREEDOM OF
MOVEMENT": VIDEO GAMES AS GENDERED PLAY SPACES (1998) HENRY JENKINS
INTERSTITIELL: DDR STEP CHARTS 366 FORMAL ABSTRACT DESIGN TOOLS (1999)
DOUG CHURCH 382 GAME THEORY (19921 WILLIAM POUNDSTONE 410 GAMES AND
DESIGN PATTERNS (2005) STAFFAN BJOERK AND JUSSI HOLOPAINEN 438 TOOLS FOR
CREATING DRAMATIC GAME DYNAMICS (2005] MARC LEBLANC 460 GAME ANALYSIS:
CENTIPEDE (2001) RICHARD ROUSE III INTERSTITIELL. INDIE GAMEJAM 476
UNWRITTEN RULES (1999) STEPHEN SNIDERMAN 504 BEYOND THE RULES OF THE
GAME: WHY ARE ROOIE RULES NICE? (1983) LINDA HUGHES 518 CHANGING THE
GAME (19781 BERNARD DEKOVEN 538 THE DESIGN EVOLUTION OF MAGIC: THE
GATHERING (199312004] RICHARD GARFIELD INTERSTITIAL: BLAST THEORY 558
EYEBALL AND CATHEXIS (19831 DAVID SUDNOW 578 FRAMESAND GAMES (19831 GARY
ALAN FINE 602 BOW, NIGGER 120041 ALWAYS_BLACK 610 CULTURAL MODELS: DO
YOU WANT TO BE THE BLUE SONIC OR THE DARK SONIC? (20031 JAMES GEE
INTERSTITIELL RED VS. BLUE S ST 642 INTERACTION AND NARRATIVE 1200012005
) I MICHAEL MATEAS AND ANDREW STERN 670 GAME DESIGN AS NARRATIVE
ARCHITECTURE (2004) HENRY JENKINS 690 ADVENTURE AS A VIDEO GAME:
ADVENTURE FOR THE ATARI 2600 (1983-84] WARREN ROBINETT 714 EASTERN FRONT
(1941) (2003] CHRIS CRAWFORD INTERSTITIELL: SERIOUS GAMES 728 THE
LESSONS OF LUCASFILM'S HABITAT (1990] F. RANDALL FARMER AND CHIP
MORNINGSTAR 754 HEARTS, CLUBS, DIAMONDS, SPADES: PLAYERS WHO SUIT MUDS
(19961 RICHARD BARTLE 788 DECLARING THE RIGHTS OF PLAYERS (2000) RAPH
KOSTER 814 VIRTUAL WORLDS: A FIRST-HAND ACCOUNT OF MARKET AND SOCIETY ON
THE CYBERIAN FRONTIER (20011 EDWARD CASTRONOVA INTERSTITIELL:
PAINSTATION 866 CODA: PIERCING THE SPECTACLE I2005] BRENDA LAUREL
INTERSTITIELL: LE PARKOUR 872 INTERSTITIALCREDITS 876 INDEX 924 FINAL
WORD KATIE SAELEN AND ERIC ZIMMERMAN IX |
any_adam_object | 1 |
author2 | Salen Tekinbaş, Katie Zimmerman, Eric 1969- |
author2_role | edt edt |
author2_variant | t k s tk tks e z ez |
author_GND | (DE-588)1030333750 (DE-588)1030336849 |
author_facet | Salen Tekinbaş, Katie Zimmerman, Eric 1969- |
building | Verbundindex |
bvnumber | BV022783368 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | AP 15963 ST 324 SU 500 |
classification_tum | DAT 310f DAT 758f |
ctrlnum | (OCoLC)58919795 (DE-599)BVBBV022783368 |
dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Informatik |
format | Book |
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id | DE-604.BV022783368 |
illustrated | Illustrated |
indexdate | 2025-01-29T11:03:28Z |
institution | BVB |
isbn | 9780262195362 0262195364 |
language | English |
lccn | 2005043879 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-015988834 |
oclc_num | 58919795 |
open_access_boolean | |
owner | DE-N32 DE-703 DE-19 DE-BY-UBM DE-20 DE-11 DE-91G DE-BY-TUM DE-255 DE-355 DE-BY-UBR DE-1102 |
owner_facet | DE-N32 DE-703 DE-19 DE-BY-UBM DE-20 DE-11 DE-91G DE-BY-TUM DE-255 DE-355 DE-BY-UBR DE-1102 |
physical | XXX, 924 Seiten Illustrationen |
publishDate | 2006 |
publishDateSearch | 2006 |
publishDateSort | 2006 |
publisher | The MIT Press |
record_format | marc |
spellingShingle | The game design reader a rules of play anthology Computerspelen gtt Jeux d'ordinateur - Conception Jeux d'ordinateur - Programmation Jeux vidéo - Conception Software gtt Computer games Programming Computer games Design Video games Design Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4063465-6 |
title | The game design reader a rules of play anthology |
title_auth | The game design reader a rules of play anthology |
title_exact_search | The game design reader a rules of play anthology |
title_full | The game design reader a rules of play anthology Katie Salen and Eric Zimmerman |
title_fullStr | The game design reader a rules of play anthology Katie Salen and Eric Zimmerman |
title_full_unstemmed | The game design reader a rules of play anthology Katie Salen and Eric Zimmerman |
title_short | The game design reader |
title_sort | the game design reader a rules of play anthology |
title_sub | a rules of play anthology |
topic | Computerspelen gtt Jeux d'ordinateur - Conception Jeux d'ordinateur - Programmation Jeux vidéo - Conception Software gtt Computer games Programming Computer games Design Video games Design Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd |
topic_facet | Computerspelen Jeux d'ordinateur - Conception Jeux d'ordinateur - Programmation Jeux vidéo - Conception Software Computer games Programming Computer games Design Video games Design Computerspiel Videospiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=015988834&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT salentekinbaskatie thegamedesignreaderarulesofplayanthology AT zimmermaneric thegamedesignreaderarulesofplayanthology |
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Teilbibliothek Mathematik & Informatik
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0102 DAT 758f 2014 A 5674
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