The game writing guide: get your dream job and keep it
"This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional wri...
Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Boca Raton, FL
CRC Press
2023
|
Ausgabe: | First edition. |
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781000878196/?ar |
Zusammenfassung: | "This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, the book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills"-- |
Beschreibung: | Description based on online resource; title from digital title page (viewed on January 12, 2024) |
Umfang: | 1 Online-Ressource (xviii, 268 Seiten) illustrations |
ISBN: | 9781003282235 1003282237 9781000878165 1000878163 9781000878196 1000878198 |
Internformat
MARC
LEADER | 00000cam a22000002 4500 | ||
---|---|---|---|
001 | ZDB-30-ORH-098492926 | ||
003 | DE-627-1 | ||
005 | 20240227122218.0 | ||
007 | cr uuu---uuuuu | ||
008 | 231127s2023 xx |||||o 00| ||eng c | ||
020 | |a 9781003282235 |c electronic book |9 978-1-003-28223-5 | ||
020 | |a 1003282237 |c electronic book |9 1-003-28223-7 | ||
020 | |a 9781000878165 |c electronic book |9 978-1-000-87816-5 | ||
020 | |a 1000878163 |c electronic book |9 1-000-87816-3 | ||
020 | |a 9781000878196 |c electronic bk. |9 978-1-000-87819-6 | ||
020 | |a 1000878198 |c electronic bk. |9 1-000-87819-8 | ||
035 | |a (DE-627-1)098492926 | ||
035 | |a (DE-599)KEP098492926 | ||
035 | |a (ORHE)9781000878196 | ||
035 | |a (DE-627-1)098492926 | ||
040 | |a DE-627 |b ger |c DE-627 |e rda | ||
041 | |a eng | ||
082 | 0 | |a 794.8/3 |2 23/eng/20220125 | |
100 | 1 | |a Megill, Anna |e VerfasserIn |4 aut | |
245 | 1 | 4 | |a The game writing guide |b get your dream job and keep it |c Anna Megill |
250 | |a First edition. | ||
264 | 1 | |a Boca Raton, FL |b CRC Press |c 2023 | |
300 | |a 1 Online-Ressource (xviii, 268 Seiten) |b illustrations | ||
336 | |a Text |b txt |2 rdacontent | ||
337 | |a Computermedien |b c |2 rdamedia | ||
338 | |a Online-Ressource |b cr |2 rdacarrier | ||
500 | |a Description based on online resource; title from digital title page (viewed on January 12, 2024) | ||
520 | |a "This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, the book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills"-- | ||
650 | 0 | |a Video games |x Authorship |x Vocational guidance | |
650 | 4 | |a Jeux vidéo ; Art d'écrire ; Orientation professionnelle | |
776 | 1 | |z 9781032252384 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781032252384 |
966 | 4 | 0 | |l DE-91 |p ZDB-30-ORH |q TUM_PDA_ORH |u https://learning.oreilly.com/library/view/-/9781000878196/?ar |m X:ORHE |x Aggregator |z lizenzpflichtig |3 Volltext |
912 | |a ZDB-30-ORH | ||
951 | |a BO | ||
912 | |a ZDB-30-ORH | ||
049 | |a DE-91 |
Datensatz im Suchindex
DE-BY-TUM_katkey | ZDB-30-ORH-098492926 |
---|---|
_version_ | 1821494936324800512 |
adam_text | |
any_adam_object | |
author | Megill, Anna |
author_facet | Megill, Anna |
author_role | aut |
author_sort | Megill, Anna |
author_variant | a m am |
building | Verbundindex |
bvnumber | localTUM |
collection | ZDB-30-ORH |
ctrlnum | (DE-627-1)098492926 (DE-599)KEP098492926 (ORHE)9781000878196 |
dewey-full | 794.8/3 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/3 |
dewey-search | 794.8/3 |
dewey-sort | 3794.8 13 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | First edition. |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02778cam a22004452 4500</leader><controlfield tag="001">ZDB-30-ORH-098492926</controlfield><controlfield tag="003">DE-627-1</controlfield><controlfield tag="005">20240227122218.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">231127s2023 xx |||||o 00| ||eng c</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781003282235</subfield><subfield code="c">electronic book</subfield><subfield code="9">978-1-003-28223-5</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1003282237</subfield><subfield code="c">electronic book</subfield><subfield code="9">1-003-28223-7</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781000878165</subfield><subfield code="c">electronic book</subfield><subfield code="9">978-1-000-87816-5</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1000878163</subfield><subfield code="c">electronic book</subfield><subfield code="9">1-000-87816-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781000878196</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">978-1-000-87819-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1000878198</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">1-000-87819-8</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)098492926</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KEP098492926</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ORHE)9781000878196</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)098492926</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/3</subfield><subfield code="2">23/eng/20220125</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Megill, Anna</subfield><subfield code="e">VerfasserIn</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="4"><subfield code="a">The game writing guide</subfield><subfield code="b">get your dream job and keep it</subfield><subfield code="c">Anna Megill</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">First edition.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Boca Raton, FL</subfield><subfield code="b">CRC Press</subfield><subfield code="c">2023</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xviii, 268 Seiten)</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Description based on online resource; title from digital title page (viewed on January 12, 2024)</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, the book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills"--</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video games</subfield><subfield code="x">Authorship</subfield><subfield code="x">Vocational guidance</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Jeux vidéo ; Art d'écrire ; Orientation professionnelle</subfield></datafield><datafield tag="776" ind1="1" ind2=" "><subfield code="z">9781032252384</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781032252384</subfield></datafield><datafield tag="966" ind1="4" ind2="0"><subfield code="l">DE-91</subfield><subfield code="p">ZDB-30-ORH</subfield><subfield code="q">TUM_PDA_ORH</subfield><subfield code="u">https://learning.oreilly.com/library/view/-/9781000878196/?ar</subfield><subfield code="m">X:ORHE</subfield><subfield code="x">Aggregator</subfield><subfield code="z">lizenzpflichtig</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">BO</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91</subfield></datafield></record></collection> |
id | ZDB-30-ORH-098492926 |
illustrated | Illustrated |
indexdate | 2025-01-17T11:22:18Z |
institution | BVB |
isbn | 9781003282235 1003282237 9781000878165 1000878163 9781000878196 1000878198 |
language | English |
open_access_boolean | |
owner | DE-91 DE-BY-TUM |
owner_facet | DE-91 DE-BY-TUM |
physical | 1 Online-Ressource (xviii, 268 Seiten) illustrations |
psigel | ZDB-30-ORH TUM_PDA_ORH ZDB-30-ORH |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | CRC Press |
record_format | marc |
spelling | Megill, Anna VerfasserIn aut The game writing guide get your dream job and keep it Anna Megill First edition. Boca Raton, FL CRC Press 2023 1 Online-Ressource (xviii, 268 Seiten) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Description based on online resource; title from digital title page (viewed on January 12, 2024) "This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. Written by an experienced games writer with nearly two decades of industry knowledge, the book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter end challenges for readers to directly apply the skills they have learnt. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills"-- Video games Authorship Vocational guidance Jeux vidéo ; Art d'écrire ; Orientation professionnelle 9781032252384 Erscheint auch als Druck-Ausgabe 9781032252384 |
spellingShingle | Megill, Anna The game writing guide get your dream job and keep it Video games Authorship Vocational guidance Jeux vidéo ; Art d'écrire ; Orientation professionnelle |
title | The game writing guide get your dream job and keep it |
title_auth | The game writing guide get your dream job and keep it |
title_exact_search | The game writing guide get your dream job and keep it |
title_full | The game writing guide get your dream job and keep it Anna Megill |
title_fullStr | The game writing guide get your dream job and keep it Anna Megill |
title_full_unstemmed | The game writing guide get your dream job and keep it Anna Megill |
title_short | The game writing guide |
title_sort | game writing guide get your dream job and keep it |
title_sub | get your dream job and keep it |
topic | Video games Authorship Vocational guidance Jeux vidéo ; Art d'écrire ; Orientation professionnelle |
topic_facet | Video games Authorship Vocational guidance Jeux vidéo ; Art d'écrire ; Orientation professionnelle |
work_keys_str_mv | AT megillanna thegamewritingguidegetyourdreamjobandkeepit AT megillanna gamewritingguidegetyourdreamjobandkeepit |