VENTER, H., & Ogterop, W. (2022). UNREAL ENGINE 5: CHARACTER CREATION, ANIMATION AND CINEMATICS : create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite. PACKT PUBLISHING LIMITED.
Chicago Style (17th ed.) CitationVENTER, HENK, and Wilhelm Ogterop. UNREAL ENGINE 5: CHARACTER CREATION, ANIMATION AND CINEMATICS : Create Custom 3D Assets and Bring Them to Life in Unreal Engine 5 Using MetaHuman, Lumen, and Nanite. [Birmingham, United Kingdom]: PACKT PUBLISHING LIMITED, 2022.
MLA (9th ed.) CitationVENTER, HENK, and Wilhelm Ogterop. UNREAL ENGINE 5: CHARACTER CREATION, ANIMATION AND CINEMATICS : Create Custom 3D Assets and Bring Them to Life in Unreal Engine 5 Using MetaHuman, Lumen, and Nanite. PACKT PUBLISHING LIMITED, 2022.