Gespeichert in:
Beteiligte Personen: | , |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
[California]
Apress
[2019]
|
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781484254431/?ar |
Beschreibung: | Includes bibliographical references. - Description based on online resource; title from cover (Safari, viewed February 26, 2020) |
Umfang: | 1 Online-Ressource (1 volume) illustrations |
Internformat
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spelling | Sung, Kelvin 1964- VerfasserIn aut Basic math for game development with Unity 3D a beginner's guide to mathematical foundations Kelvin Sung, Gregory Smith [California] Apress [2019] ©2019 1 Online-Ressource (1 volume) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references. - Description based on online resource; title from cover (Safari, viewed February 26, 2020) Unity (Electronic resource) Video games Programming Computer games Mathematics Three-dimensional display systems Jeux vidéo ; Programmation Affichage tridimensionnel three-dimensional Video games ; Programming Smith, Gregory VerfasserIn aut |
spellingShingle | Sung, Kelvin 1964- Smith, Gregory Basic math for game development with Unity 3D a beginner's guide to mathematical foundations Unity (Electronic resource) Video games Programming Computer games Mathematics Three-dimensional display systems Jeux vidéo ; Programmation Affichage tridimensionnel three-dimensional Video games ; Programming |
title | Basic math for game development with Unity 3D a beginner's guide to mathematical foundations |
title_auth | Basic math for game development with Unity 3D a beginner's guide to mathematical foundations |
title_exact_search | Basic math for game development with Unity 3D a beginner's guide to mathematical foundations |
title_full | Basic math for game development with Unity 3D a beginner's guide to mathematical foundations Kelvin Sung, Gregory Smith |
title_fullStr | Basic math for game development with Unity 3D a beginner's guide to mathematical foundations Kelvin Sung, Gregory Smith |
title_full_unstemmed | Basic math for game development with Unity 3D a beginner's guide to mathematical foundations Kelvin Sung, Gregory Smith |
title_short | Basic math for game development with Unity 3D |
title_sort | basic math for game development with unity 3d a beginner s guide to mathematical foundations |
title_sub | a beginner's guide to mathematical foundations |
topic | Unity (Electronic resource) Video games Programming Computer games Mathematics Three-dimensional display systems Jeux vidéo ; Programmation Affichage tridimensionnel three-dimensional Video games ; Programming |
topic_facet | Unity (Electronic resource) Video games Programming Computer games Mathematics Three-dimensional display systems Jeux vidéo ; Programmation Affichage tridimensionnel three-dimensional Video games ; Programming |
work_keys_str_mv | AT sungkelvin basicmathforgamedevelopmentwithunity3dabeginnersguidetomathematicalfoundations AT smithgregory basicmathforgamedevelopmentwithunity3dabeginnersguidetomathematicalfoundations |