Mobile game development with Unity: build once, deploy anywhere
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison ( iOS Swift Game Development Cookbo...
Gespeichert in:
Beteiligte Personen: | , |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Sebastopol, Calif.
O'Reilly Media
2017
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Ausgabe: | First edition. |
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781491944738/?ar |
Zusammenfassung: | Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison ( iOS Swift Game Development Cookbook ) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. |
Beschreibung: | Includes index. - Print version record |
Umfang: | 1 Online-Ressource (1 volume) illustrations |
ISBN: | 1491922370 9781491922378 9781491922361 1491922362 |
Internformat
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author | Manning, Jon Buttfield-Addison, Paris |
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dewey-search | 794.81526 |
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dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | First edition. |
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isbn | 1491922370 9781491922378 9781491922361 1491922362 |
language | English |
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spelling | Manning, Jon VerfasserIn aut Mobile game development with Unity build once, deploy anywhere Jon Manning and Paris Buttfield-Addison First edition. Sebastopol, Calif. O'Reilly Media 2017 1 Online-Ressource (1 volume) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes index. - Print version record Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison ( iOS Swift Game Development Cookbook ) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Unity (Electronic resource) Video games Programming Mobile games Jeux vidéo ; Programmation Jeux sur mobile GAMES ; Board Video games ; Programming Buttfield-Addison, Paris VerfasserIn aut 9781491944745 Erscheint auch als Druck-Ausgabe 9781491944745 |
spellingShingle | Manning, Jon Buttfield-Addison, Paris Mobile game development with Unity build once, deploy anywhere Unity (Electronic resource) Video games Programming Mobile games Jeux vidéo ; Programmation Jeux sur mobile GAMES ; Board Video games ; Programming |
title | Mobile game development with Unity build once, deploy anywhere |
title_auth | Mobile game development with Unity build once, deploy anywhere |
title_exact_search | Mobile game development with Unity build once, deploy anywhere |
title_full | Mobile game development with Unity build once, deploy anywhere Jon Manning and Paris Buttfield-Addison |
title_fullStr | Mobile game development with Unity build once, deploy anywhere Jon Manning and Paris Buttfield-Addison |
title_full_unstemmed | Mobile game development with Unity build once, deploy anywhere Jon Manning and Paris Buttfield-Addison |
title_short | Mobile game development with Unity |
title_sort | mobile game development with unity build once deploy anywhere |
title_sub | build once, deploy anywhere |
topic | Unity (Electronic resource) Video games Programming Mobile games Jeux vidéo ; Programmation Jeux sur mobile GAMES ; Board Video games ; Programming |
topic_facet | Unity (Electronic resource) Video games Programming Mobile games Jeux vidéo ; Programmation Jeux sur mobile GAMES ; Board Video games ; Programming |
work_keys_str_mv | AT manningjon mobilegamedevelopmentwithunitybuildoncedeployanywhere AT buttfieldaddisonparis mobilegamedevelopmentwithunitybuildoncedeployanywhere |