Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
New York
Apress
2010
|
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781430233831/?ar |
Zusammenfassung: | HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer. |
Beschreibung: | Print version record |
Umfang: | 1 Online-Ressource (xiv, 359 pages) illustrations |
ISBN: | 9781430233848 1430233842 1430233834 9781430233831 |
Zugangsbedingungen: | University staff and students only. Requires University Computer Account login off-campus. |
Internformat
MARC
LEADER | 00000cam a22000002c 4500 | ||
---|---|---|---|
001 | ZDB-30-ORH-047570938 | ||
003 | DE-627-1 | ||
005 | 20240228114713.0 | ||
007 | cr uuu---uuuuu | ||
008 | 191023s2010 xx |||||o 00| ||eng c | ||
020 | |a 9781430233848 |c electronic bk. |9 978-1-4302-3384-8 | ||
020 | |a 1430233842 |c electronic bk. |9 1-4302-3384-2 | ||
020 | |a 1430233834 |9 1-4302-3383-4 | ||
020 | |a 9781430233831 |9 978-1-4302-3383-1 | ||
035 | |a (DE-627-1)047570938 | ||
035 | |a (DE-599)KEP047570938 | ||
035 | |a (ORHE)9781430233831 | ||
035 | |a (DE-627-1)047570938 | ||
040 | |a DE-627 |b ger |c DE-627 |e rda | ||
041 | |a eng | ||
072 | 7 | |a COM |2 bisacsh | |
072 | 7 | |a UY. |2 bicssc | |
082 | 0 | |a 005.7/2 |2 22 | |
100 | 1 | |a Meyer, Jeanine |e VerfasserIn |4 aut | |
245 | 1 | 4 | |a The essential guide to HTML5 |b using games to learn HTML5 and JavaScript |c Jeanine Meyer |
264 | 1 | |a New York |b Apress |c 2010 | |
300 | |a 1 Online-Ressource (xiv, 359 pages) |b illustrations | ||
336 | |a Text |b txt |2 rdacontent | ||
337 | |a Computermedien |b c |2 rdamedia | ||
338 | |a Online-Ressource |b cr |2 rdacarrier | ||
500 | |a Print version record | ||
506 | |a University staff and students only. Requires University Computer Account login off-campus. | ||
520 | |a HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer. | ||
650 | 0 | |a HTML (Document markup language) | |
650 | 4 | |a HTML (Langage de balisage) | |
650 | 4 | |a HTML | |
650 | 4 | |a COMPUTERS ; Data Processing | |
650 | 4 | |a HTML (Document markup language) | |
650 | 4 | |a JavaScript (Computer program language) | |
650 | 4 | |a Informatique | |
650 | 4 | |a HTML (Document markup language) | |
776 | 1 | |z 9781430233831 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781430233831 |
966 | 4 | 0 | |l DE-91 |p ZDB-30-ORH |q TUM_PDA_ORH |u https://learning.oreilly.com/library/view/-/9781430233831/?ar |m X:ORHE |x Aggregator |z lizenzpflichtig |3 Volltext |
912 | |a ZDB-30-ORH | ||
912 | |a ZDB-30-ORH | ||
951 | |a BO | ||
912 | |a ZDB-30-ORH | ||
049 | |a DE-91 |
Datensatz im Suchindex
DE-BY-TUM_katkey | ZDB-30-ORH-047570938 |
---|---|
_version_ | 1835903193895141377 |
adam_text | |
any_adam_object | |
author | Meyer, Jeanine |
author_facet | Meyer, Jeanine |
author_role | aut |
author_sort | Meyer, Jeanine |
author_variant | j m jm |
building | Verbundindex |
bvnumber | localTUM |
collection | ZDB-30-ORH |
ctrlnum | (DE-627-1)047570938 (DE-599)KEP047570938 (ORHE)9781430233831 |
dewey-full | 005.7/2 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.7/2 |
dewey-search | 005.7/2 |
dewey-sort | 15.7 12 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02452cam a22005292c 4500</leader><controlfield tag="001">ZDB-30-ORH-047570938</controlfield><controlfield tag="003">DE-627-1</controlfield><controlfield tag="005">20240228114713.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">191023s2010 xx |||||o 00| ||eng c</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781430233848</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">978-1-4302-3384-8</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1430233842</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">1-4302-3384-2</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1430233834</subfield><subfield code="9">1-4302-3383-4</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781430233831</subfield><subfield code="9">978-1-4302-3383-1</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)047570938</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KEP047570938</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ORHE)9781430233831</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)047570938</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">UY.</subfield><subfield code="2">bicssc</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">005.7/2</subfield><subfield code="2">22</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Meyer, Jeanine</subfield><subfield code="e">VerfasserIn</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="4"><subfield code="a">The essential guide to HTML5</subfield><subfield code="b">using games to learn HTML5 and JavaScript</subfield><subfield code="c">Jeanine Meyer</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York</subfield><subfield code="b">Apress</subfield><subfield code="c">2010</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xiv, 359 pages)</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Print version record</subfield></datafield><datafield tag="506" ind1=" " ind2=" "><subfield code="a">University staff and students only. Requires University Computer Account login off-campus.</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">HTML (Document markup language)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">HTML (Langage de balisage)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">HTML</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">COMPUTERS ; Data Processing</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">HTML (Document markup language)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">JavaScript (Computer program language)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Informatique</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">HTML (Document markup language)</subfield></datafield><datafield tag="776" ind1="1" ind2=" "><subfield code="z">9781430233831</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781430233831</subfield></datafield><datafield tag="966" ind1="4" ind2="0"><subfield code="l">DE-91</subfield><subfield code="p">ZDB-30-ORH</subfield><subfield code="q">TUM_PDA_ORH</subfield><subfield code="u">https://learning.oreilly.com/library/view/-/9781430233831/?ar</subfield><subfield code="m">X:ORHE</subfield><subfield code="x">Aggregator</subfield><subfield code="z">lizenzpflichtig</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">BO</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91</subfield></datafield></record></collection> |
id | ZDB-30-ORH-047570938 |
illustrated | Illustrated |
indexdate | 2025-06-25T12:15:23Z |
institution | BVB |
isbn | 9781430233848 1430233842 1430233834 9781430233831 |
language | English |
open_access_boolean | |
owner | DE-91 DE-BY-TUM |
owner_facet | DE-91 DE-BY-TUM |
physical | 1 Online-Ressource (xiv, 359 pages) illustrations |
psigel | ZDB-30-ORH TUM_PDA_ORH ZDB-30-ORH |
publishDate | 2010 |
publishDateSearch | 2010 |
publishDateSort | 2010 |
publisher | Apress |
record_format | marc |
spelling | Meyer, Jeanine VerfasserIn aut The essential guide to HTML5 using games to learn HTML5 and JavaScript Jeanine Meyer New York Apress 2010 1 Online-Ressource (xiv, 359 pages) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Print version record University staff and students only. Requires University Computer Account login off-campus. HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page, the Audio tag allows sounds to be triggered and played from within your HTML code, the web sockets API brings the facility for real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer. HTML (Document markup language) HTML (Langage de balisage) HTML COMPUTERS ; Data Processing JavaScript (Computer program language) Informatique 9781430233831 Erscheint auch als Druck-Ausgabe 9781430233831 |
spellingShingle | Meyer, Jeanine The essential guide to HTML5 using games to learn HTML5 and JavaScript HTML (Document markup language) HTML (Langage de balisage) HTML COMPUTERS ; Data Processing JavaScript (Computer program language) Informatique |
title | The essential guide to HTML5 using games to learn HTML5 and JavaScript |
title_auth | The essential guide to HTML5 using games to learn HTML5 and JavaScript |
title_exact_search | The essential guide to HTML5 using games to learn HTML5 and JavaScript |
title_full | The essential guide to HTML5 using games to learn HTML5 and JavaScript Jeanine Meyer |
title_fullStr | The essential guide to HTML5 using games to learn HTML5 and JavaScript Jeanine Meyer |
title_full_unstemmed | The essential guide to HTML5 using games to learn HTML5 and JavaScript Jeanine Meyer |
title_short | The essential guide to HTML5 |
title_sort | essential guide to html5 using games to learn html5 and javascript |
title_sub | using games to learn HTML5 and JavaScript |
topic | HTML (Document markup language) HTML (Langage de balisage) HTML COMPUTERS ; Data Processing JavaScript (Computer program language) Informatique |
topic_facet | HTML (Document markup language) HTML (Langage de balisage) HTML COMPUTERS ; Data Processing JavaScript (Computer program language) Informatique |
work_keys_str_mv | AT meyerjeanine theessentialguidetohtml5usinggamestolearnhtml5andjavascript AT meyerjeanine essentialguidetohtml5usinggamestolearnhtml5andjavascript |