History of digital games: developments in art, design and interaction
"The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when" but "how" and "why." Andrew Williams takes the first step in creating...
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Boca Raton, FL
CRC Press
[2017]
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Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781317503804/?ar |
Zusammenfassung: | "The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when" but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects Williams investigates the sources that inspired specific game developers as well as establishing the historical cultural economic and technological contexts that helped shape larger design trends." |
Beschreibung: | Includes bibliographical references and index. - Print version record |
Umfang: | 1 Online-Ressource (1 volume) illustrations |
ISBN: | 9781317503804 1317503805 9781138885530 1138885533 113888555X 9781138885554 |
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indexdate | 2025-01-17T11:21:25Z |
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isbn | 9781317503804 1317503805 9781138885530 1138885533 113888555X 9781138885554 |
language | English |
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publishDate | 2017 |
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spelling | Williams, Andrew 1981- VerfasserIn aut History of digital games developments in art, design and interaction Andrew Williams Boca Raton, FL CRC Press [2017] ©2017 1 Online-Ressource (1 volume) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references and index. - Print version record "The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when" but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects Williams investigates the sources that inspired specific game developers as well as establishing the historical cultural economic and technological contexts that helped shape larger design trends." Video games Textbooks Design History Video arcades Textbooks History Video art Textbooks History Video arcades Video art Video games ; Design History Textbooks 9781138885554 Erscheint auch als Druck-Ausgabe 9781138885554 |
spellingShingle | Williams, Andrew 1981- History of digital games developments in art, design and interaction Video games Textbooks Design History Video arcades Textbooks History Video art Textbooks History Video arcades Video art Video games ; Design History Textbooks |
title | History of digital games developments in art, design and interaction |
title_auth | History of digital games developments in art, design and interaction |
title_exact_search | History of digital games developments in art, design and interaction |
title_full | History of digital games developments in art, design and interaction Andrew Williams |
title_fullStr | History of digital games developments in art, design and interaction Andrew Williams |
title_full_unstemmed | History of digital games developments in art, design and interaction Andrew Williams |
title_short | History of digital games |
title_sort | history of digital games developments in art design and interaction |
title_sub | developments in art, design and interaction |
topic | Video games Textbooks Design History Video arcades Textbooks History Video art Textbooks History Video arcades Video art Video games ; Design History Textbooks |
topic_facet | Video games Textbooks Design History Video arcades Textbooks History Video art Textbooks History Video arcades Video art Video games ; Design History Textbooks |
work_keys_str_mv | AT williamsandrew historyofdigitalgamesdevelopmentsinartdesignandinteraction |