3D visual communications:
Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and netw...
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Beteilige Person: | |
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Weitere beteiligte Personen: | , , |
Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Chichester, West Sussex, United Kingdom
John Wiley & Sons
[2013]
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Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9781119960706/?ar |
Zusammenfassung: | Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience.-Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment -Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks -Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers. |
Beschreibung: | Includes bibliographical references and index. - Print version record and CIP data provided by publisher |
Umfang: | 1 Online-Ressource |
ISBN: | 9781118358054 1118358058 9781118358030 1118358031 9781118358047 111835804X 9781118358023 1118358023 1119960703 9781119960706 9781299188051 1299188052 |
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520 | |a Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience.-Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment -Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks -Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers. | ||
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650 | 4 | |a COMPUTERS ; Digital Media ; General | |
650 | 4 | |a COMPUTERS ; Interactive & Multimedia | |
650 | 4 | |a COMPUTERS ; Web ; Site Design | |
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adam_text | |
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author | Su, Guan-Ming |
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author_facet | Su, Guan-Ming Lai, Yu-Chi Kwasinski, Andres Wang, Haohong 1973- |
author_role | aut |
author_sort | Su, Guan-Ming |
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discipline | Informatik |
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indexdate | 2025-01-17T11:21:26Z |
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isbn | 9781118358054 1118358058 9781118358030 1118358031 9781118358047 111835804X 9781118358023 1118358023 1119960703 9781119960706 9781299188051 1299188052 |
language | English |
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publisher | John Wiley & Sons |
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spelling | Su, Guan-Ming VerfasserIn aut 3D visual communications Guan-Ming Su, Yu-Chi Lai, Andres Kwasinski, Haohong Wang Chichester, West Sussex, United Kingdom John Wiley & Sons [2013] 1 Online-Ressource Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references and index. - Print version record and CIP data provided by publisher Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience.-Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment -Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks -Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers. Multimedia communications Three-dimensional display systems Réseaux multimédias Affichage tridimensionnel three-dimensional COMPUTERS ; Digital Media ; General COMPUTERS ; Interactive & Multimedia COMPUTERS ; Web ; Site Design COMPUTERS ; Web ; User Generated Content Lai, Yu-Chi MitwirkendeR ctb Kwasinski, Andres MitwirkendeR ctb Wang, Haohong 1973- MitwirkendeR ctb 9781119960706 Erscheint auch als Druck-Ausgabe 9781119960706 |
spellingShingle | Su, Guan-Ming 3D visual communications Multimedia communications Three-dimensional display systems Réseaux multimédias Affichage tridimensionnel three-dimensional COMPUTERS ; Digital Media ; General COMPUTERS ; Interactive & Multimedia COMPUTERS ; Web ; Site Design COMPUTERS ; Web ; User Generated Content |
title | 3D visual communications |
title_auth | 3D visual communications |
title_exact_search | 3D visual communications |
title_full | 3D visual communications Guan-Ming Su, Yu-Chi Lai, Andres Kwasinski, Haohong Wang |
title_fullStr | 3D visual communications Guan-Ming Su, Yu-Chi Lai, Andres Kwasinski, Haohong Wang |
title_full_unstemmed | 3D visual communications Guan-Ming Su, Yu-Chi Lai, Andres Kwasinski, Haohong Wang |
title_short | 3D visual communications |
title_sort | 3d visual communications |
topic | Multimedia communications Three-dimensional display systems Réseaux multimédias Affichage tridimensionnel three-dimensional COMPUTERS ; Digital Media ; General COMPUTERS ; Interactive & Multimedia COMPUTERS ; Web ; Site Design COMPUTERS ; Web ; User Generated Content |
topic_facet | Multimedia communications Three-dimensional display systems Réseaux multimédias Affichage tridimensionnel three-dimensional COMPUTERS ; Digital Media ; General COMPUTERS ; Interactive & Multimedia COMPUTERS ; Web ; Site Design COMPUTERS ; Web ; User Generated Content |
work_keys_str_mv | AT suguanming 3dvisualcommunications AT laiyuchi 3dvisualcommunications AT kwasinskiandres 3dvisualcommunications AT wanghaohong 3dvisualcommunications |