Gespeichert in:
Beteilige Person: | |
---|---|
Weitere beteiligte Personen: | , |
Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Indianapolis, Ind.
Sams Pub.
2009, ©2010
|
Schlagwörter: | |
Links: | https://learning.oreilly.com/library/view/-/9780768689006/?ar |
Beschreibung: | Includes index. - Print version record |
Umfang: | 1 Online-Ressource (xiii, 890 pages) illustrations |
ISBN: | 9780768689006 0768689007 |
Internformat
MARC
LEADER | 00000cam a22000002c 4500 | ||
---|---|---|---|
001 | ZDB-30-ORH-047512032 | ||
003 | DE-627-1 | ||
005 | 20240228114436.0 | ||
007 | cr uuu---uuuuu | ||
008 | 191023s2009 xx |||||o 00| ||eng c | ||
020 | |a 9780768689006 |9 978-0-7686-8900-6 | ||
020 | |a 0768689007 |9 0-7686-8900-7 | ||
035 | |a (DE-627-1)047512032 | ||
035 | |a (DE-599)KEP047512032 | ||
035 | |a (ORHE)9780768689006 | ||
035 | |a (DE-627-1)047512032 | ||
040 | |a DE-627 |b ger |c DE-627 |e rda | ||
041 | |a eng | ||
082 | 0 | |a 794.8/1526 |2 22/eng/20230216 | |
100 | 1 | |a Busby, Jason |e VerfasserIn |4 aut | |
245 | 1 | 0 | |a Mastering unreal technology |b Vol. 1: Introduction to level design with unreal engine 3 |c Jason Busby, Zak Parrish, Jeff Wilson |
264 | 1 | |a Indianapolis, Ind. |b Sams Pub. |c 2009, ©2010 | |
300 | |a 1 Online-Ressource (xiii, 890 pages) |b illustrations | ||
336 | |a Text |b txt |2 rdacontent | ||
337 | |a Computermedien |b c |2 rdamedia | ||
338 | |a Online-Ressource |b cr |2 rdacarrier | ||
500 | |a Includes index. - Print version record | ||
650 | 0 | |a Computer games |x Programming | |
650 | 0 | |a Entertainment computing | |
650 | 0 | |a UnrealScript (Computer program language) | |
650 | 4 | |a Jeux d'ordinateur ; Programmation | |
650 | 4 | |a Divertissement informatique | |
650 | 4 | |a UnrealScript (Langage de programmation) | |
650 | 4 | |a Computer games ; Programming | |
650 | 4 | |a Entertainment computing | |
650 | 4 | |a UnrealScript (Computer program language) | |
650 | 4 | |a Video games ; Programming |0 (OCoLC)fst00872114 | |
650 | 4 | |a Entertainment computing |0 (OCoLC)fst00912690 | |
650 | 4 | |a UnrealScript (Computer program language) |0 (OCoLC)fst01740999 | |
700 | 1 | |a Parrish, Zak |e MitwirkendeR |4 ctb | |
700 | 1 | |a Wilson, Jeff |e MitwirkendeR |4 ctb | |
776 | 1 | |z 0672329913 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 0672329913 |
966 | 4 | 0 | |l DE-91 |p ZDB-30-ORH |q TUM_PDA_ORH |u https://learning.oreilly.com/library/view/-/9780768689006/?ar |m X:ORHE |x Aggregator |z lizenzpflichtig |3 Volltext |
912 | |a ZDB-30-ORH | ||
912 | |a ZDB-30-ORH | ||
951 | |a BO | ||
912 | |a ZDB-30-ORH | ||
049 | |a DE-91 |
Datensatz im Suchindex
DE-BY-TUM_katkey | ZDB-30-ORH-047512032 |
---|---|
_version_ | 1835903203924770816 |
adam_text | |
any_adam_object | |
author | Busby, Jason |
author2 | Parrish, Zak Wilson, Jeff |
author2_role | ctb ctb |
author2_variant | z p zp j w jw |
author_facet | Busby, Jason Parrish, Zak Wilson, Jeff |
author_role | aut |
author_sort | Busby, Jason |
author_variant | j b jb |
building | Verbundindex |
bvnumber | localTUM |
collection | ZDB-30-ORH |
ctrlnum | (DE-627-1)047512032 (DE-599)KEP047512032 (ORHE)9780768689006 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02027cam a22005292c 4500</leader><controlfield tag="001">ZDB-30-ORH-047512032</controlfield><controlfield tag="003">DE-627-1</controlfield><controlfield tag="005">20240228114436.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">191023s2009 xx |||||o 00| ||eng c</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780768689006</subfield><subfield code="9">978-0-7686-8900-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0768689007</subfield><subfield code="9">0-7686-8900-7</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)047512032</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KEP047512032</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ORHE)9780768689006</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627-1)047512032</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/1526</subfield><subfield code="2">22/eng/20230216</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Busby, Jason</subfield><subfield code="e">VerfasserIn</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Mastering unreal technology</subfield><subfield code="b">Vol. 1: Introduction to level design with unreal engine 3</subfield><subfield code="c">Jason Busby, Zak Parrish, Jeff Wilson</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Indianapolis, Ind.</subfield><subfield code="b">Sams Pub.</subfield><subfield code="c">2009, ©2010</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xiii, 890 pages)</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index. - Print version record</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computer games</subfield><subfield code="x">Programming</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Entertainment computing</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">UnrealScript (Computer program language)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Jeux d'ordinateur ; Programmation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Divertissement informatique</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">UnrealScript (Langage de programmation)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games ; Programming</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Entertainment computing</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">UnrealScript (Computer program language)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games ; Programming</subfield><subfield code="0">(OCoLC)fst00872114</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Entertainment computing</subfield><subfield code="0">(OCoLC)fst00912690</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">UnrealScript (Computer program language)</subfield><subfield code="0">(OCoLC)fst01740999</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Parrish, Zak</subfield><subfield code="e">MitwirkendeR</subfield><subfield code="4">ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Wilson, Jeff</subfield><subfield code="e">MitwirkendeR</subfield><subfield code="4">ctb</subfield></datafield><datafield tag="776" ind1="1" ind2=" "><subfield code="z">0672329913</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">0672329913</subfield></datafield><datafield tag="966" ind1="4" ind2="0"><subfield code="l">DE-91</subfield><subfield code="p">ZDB-30-ORH</subfield><subfield code="q">TUM_PDA_ORH</subfield><subfield code="u">https://learning.oreilly.com/library/view/-/9780768689006/?ar</subfield><subfield code="m">X:ORHE</subfield><subfield code="x">Aggregator</subfield><subfield code="z">lizenzpflichtig</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">BO</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-ORH</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91</subfield></datafield></record></collection> |
id | ZDB-30-ORH-047512032 |
illustrated | Illustrated |
indexdate | 2025-06-25T12:15:32Z |
institution | BVB |
isbn | 9780768689006 0768689007 |
language | English |
open_access_boolean | |
owner | DE-91 DE-BY-TUM |
owner_facet | DE-91 DE-BY-TUM |
physical | 1 Online-Ressource (xiii, 890 pages) illustrations |
psigel | ZDB-30-ORH TUM_PDA_ORH ZDB-30-ORH |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Sams Pub. |
record_format | marc |
spelling | Busby, Jason VerfasserIn aut Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 Jason Busby, Zak Parrish, Jeff Wilson Indianapolis, Ind. Sams Pub. 2009, ©2010 1 Online-Ressource (xiii, 890 pages) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes index. - Print version record Computer games Programming Entertainment computing UnrealScript (Computer program language) Jeux d'ordinateur ; Programmation Divertissement informatique UnrealScript (Langage de programmation) Computer games ; Programming Video games ; Programming (OCoLC)fst00872114 Entertainment computing (OCoLC)fst00912690 UnrealScript (Computer program language) (OCoLC)fst01740999 Parrish, Zak MitwirkendeR ctb Wilson, Jeff MitwirkendeR ctb 0672329913 Erscheint auch als Druck-Ausgabe 0672329913 |
spellingShingle | Busby, Jason Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 Computer games Programming Entertainment computing UnrealScript (Computer program language) Jeux d'ordinateur ; Programmation Divertissement informatique UnrealScript (Langage de programmation) Computer games ; Programming Video games ; Programming (OCoLC)fst00872114 Entertainment computing (OCoLC)fst00912690 UnrealScript (Computer program language) (OCoLC)fst01740999 |
subject_GND | (OCoLC)fst00872114 (OCoLC)fst00912690 (OCoLC)fst01740999 |
title | Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 |
title_auth | Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 |
title_exact_search | Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 |
title_full | Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 Jason Busby, Zak Parrish, Jeff Wilson |
title_fullStr | Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 Jason Busby, Zak Parrish, Jeff Wilson |
title_full_unstemmed | Mastering unreal technology Vol. 1: Introduction to level design with unreal engine 3 Jason Busby, Zak Parrish, Jeff Wilson |
title_short | Mastering unreal technology |
title_sort | mastering unreal technology vol 1 introduction to level design with unreal engine 3 |
title_sub | Vol. 1: Introduction to level design with unreal engine 3 |
topic | Computer games Programming Entertainment computing UnrealScript (Computer program language) Jeux d'ordinateur ; Programmation Divertissement informatique UnrealScript (Langage de programmation) Computer games ; Programming Video games ; Programming (OCoLC)fst00872114 Entertainment computing (OCoLC)fst00912690 UnrealScript (Computer program language) (OCoLC)fst01740999 |
topic_facet | Computer games Programming Entertainment computing UnrealScript (Computer program language) Jeux d'ordinateur ; Programmation Divertissement informatique UnrealScript (Langage de programmation) Computer games ; Programming Video games ; Programming |
work_keys_str_mv | AT busbyjason masteringunrealtechnologyvol1introductiontoleveldesignwithunrealengine3 AT parrishzak masteringunrealtechnologyvol1introductiontoleveldesignwithunrealengine3 AT wilsonjeff masteringunrealtechnologyvol1introductiontoleveldesignwithunrealengine3 |