Saved in:
Main Author: | |
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Format: | Electronic eBook |
Language: | English |
Published: |
Chichester
Wiley
2010
|
Subjects: | |
Links: | https://learning.oreilly.com/library/view/-/9780470688670/?ar |
Summary: | Design and build cutting-edge video games with help from video game expert Scott Rogers!. If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.: Features an approachable writing style that considers game designers from all levels of expertise and exper. |
Item Description: | Includes bibliographical references and index. - Print version record |
Physical Description: | 1 online resource (xx, 492 pages) illustrations |
ISBN: | 9780470688809 0470688807 9780470970928 0470970928 1282848984 9781282848986 9780470688670 |
Staff View
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id | ZDB-30-ORH-047488859 |
illustrated | Illustrated |
indexdate | 2025-05-28T09:46:19Z |
institution | BVB |
isbn | 9780470688809 0470688807 9780470970928 0470970928 1282848984 9781282848986 9780470688670 |
language | English |
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physical | 1 online resource (xx, 492 pages) illustrations |
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publishDate | 2010 |
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publisher | Wiley |
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spelling | Rogers, Scott VerfasserIn aut Level up! the guide to great video game design Scott Rogers Chichester Wiley 2010 1 online resource (xx, 492 pages) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references and index. - Print version record Design and build cutting-edge video games with help from video game expert Scott Rogers!. If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.: Features an approachable writing style that considers game designers from all levels of expertise and exper. Video games Programming Video games Design Jeux vidéo ; Programmation Jeux vidéo ; Conception GAMES ; Video & Electronic Computer games ; Design Video games ; Programming Video games ; Design Spelprogrammering Datorspel ; design TV-spel ; design 9780470688670 Erscheint auch als Druck-Ausgabe 9780470688670 |
spellingShingle | Rogers, Scott Level up! the guide to great video game design Video games Programming Video games Design Jeux vidéo ; Programmation Jeux vidéo ; Conception GAMES ; Video & Electronic Computer games ; Design Video games ; Programming Video games ; Design Spelprogrammering Datorspel ; design TV-spel ; design |
title | Level up! the guide to great video game design |
title_auth | Level up! the guide to great video game design |
title_exact_search | Level up! the guide to great video game design |
title_full | Level up! the guide to great video game design Scott Rogers |
title_fullStr | Level up! the guide to great video game design Scott Rogers |
title_full_unstemmed | Level up! the guide to great video game design Scott Rogers |
title_short | Level up! |
title_sort | level up the guide to great video game design |
title_sub | the guide to great video game design |
topic | Video games Programming Video games Design Jeux vidéo ; Programmation Jeux vidéo ; Conception GAMES ; Video & Electronic Computer games ; Design Video games ; Programming Video games ; Design Spelprogrammering Datorspel ; design TV-spel ; design |
topic_facet | Video games Programming Video games Design Jeux vidéo ; Programmation Jeux vidéo ; Conception GAMES ; Video & Electronic Computer games ; Design Video games ; Programming Video games ; Design Spelprogrammering Datorspel ; design TV-spel ; design |
work_keys_str_mv | AT rogersscott leveluptheguidetogreatvideogamedesign |