GPU gems 2: programming techniques for high-performance graphics and general-purpose computation

"This sequel to the best-selling, first volume of GPU Gems details the latest programming techniques for today's graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today's competiti...

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Bibliographic Details
Other Authors: Pharr, Matt (Contributor), Fernando, Randima (Contributor)
Format: Electronic eBook
Language:English
Published: Upper Saddle River, N.J. Addison-Wesley 2005
Series:GPU gems 2
Subjects:
Links:https://learning.oreilly.com/library/view/-/9780321545411/?ar
Summary:"This sequel to the best-selling, first volume of GPU Gems details the latest programming techniques for today's graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today's competitive environment. Real-time graphics programmers will discover the latest algorithms for creating advanced visual effects, strategies for managing complex scenes, and techniques for advanced image processing. Readers will also learn new methods for using the substantial processing power of the GPU in other computationally intensive applications, such as scientific computing and finance. Twenty of the book's forty-eight chapters are devoted to GPGPU programming, from basic concepts to advanced techniques. Written by experts in cutting-edge GPU programming, this book offers readers practical means to harness the enormous capabilities of GPUs."--Page 4 of cover
Item Description:Includes bibliographical references and index. - Print version record
Physical Description:1 Online-Ressource (xlix, 814 Seiten) Illustrationen
ISBN:9780321545411
0321545419