Training today's people: better employees through gaming
"This Element is an excerpt from Changing the game: how video games are transforming the future of business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Learn how powerful and cost-effective new video game technologies can supercharge business training, reaching a new generation of l...
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Main Author: | |
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Other Authors: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Upper Saddle River, N.J.
Pearson Education Pub. as FTPress Delivers
2010
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Subjects: | |
Links: | https://learning.oreilly.com/library/view/-/9780137038206/?ar |
Summary: | "This Element is an excerpt from Changing the game: how video games are transforming the future of business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Learn how powerful and cost-effective new video game technologies can supercharge business training, reaching a new generation of learners more effectively than any other approach. Games can improve employees' abilities to work in teams, use systems thinking, and learn from virtual experience when real experience is too costly or difficult"--Resource description page. |
Item Description: | Includes bibliographical references |
Physical Description: | 1 Online-Ressource ([9] Seiten) illustrations |
ISBN: | 9780137038190 0137038194 9780137038206 |
Staff View
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id | ZDB-30-ORH-047453370 |
illustrated | Illustrated |
indexdate | 2025-04-10T09:36:11Z |
institution | BVB |
isbn | 9780137038190 0137038194 9780137038206 |
language | English |
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publishDate | 2010 |
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spelling | Edery, David 1976- VerfasserIn aut Training today's people better employees through gaming David Edery and Ethan Mollick Better employees through gaming Upper Saddle River, N.J. Pearson Education Pub. as FTPress Delivers 2010 1 Online-Ressource ([9] Seiten) illustrations Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Includes bibliographical references "This Element is an excerpt from Changing the game: how video games are transforming the future of business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Learn how powerful and cost-effective new video game technologies can supercharge business training, reaching a new generation of learners more effectively than any other approach. Games can improve employees' abilities to work in teams, use systems thinking, and learn from virtual experience when real experience is too costly or difficult"--Resource description page. Employees Training of Video games industry Teams in the workplace Training of Inservice Training Personnel ; Formation Jeux vidéo ; Industrie BUSINESS & ECONOMICS / Industrial Management BUSINESS & ECONOMICS / Management BUSINESS & ECONOMICS / Management Science BUSINESS & ECONOMICS / Organizational Behavior Employees ; Training of Teams in the workplace ; Training of Mollick, Ethan 1975- MitwirkendeR ctb |
spellingShingle | Edery, David 1976- Training today's people better employees through gaming Employees Training of Video games industry Teams in the workplace Training of Inservice Training Personnel ; Formation Jeux vidéo ; Industrie BUSINESS & ECONOMICS / Industrial Management BUSINESS & ECONOMICS / Management BUSINESS & ECONOMICS / Management Science BUSINESS & ECONOMICS / Organizational Behavior Employees ; Training of Teams in the workplace ; Training of |
title | Training today's people better employees through gaming |
title_alt | Better employees through gaming |
title_auth | Training today's people better employees through gaming |
title_exact_search | Training today's people better employees through gaming |
title_full | Training today's people better employees through gaming David Edery and Ethan Mollick |
title_fullStr | Training today's people better employees through gaming David Edery and Ethan Mollick |
title_full_unstemmed | Training today's people better employees through gaming David Edery and Ethan Mollick |
title_short | Training today's people |
title_sort | training today s people better employees through gaming |
title_sub | better employees through gaming |
topic | Employees Training of Video games industry Teams in the workplace Training of Inservice Training Personnel ; Formation Jeux vidéo ; Industrie BUSINESS & ECONOMICS / Industrial Management BUSINESS & ECONOMICS / Management BUSINESS & ECONOMICS / Management Science BUSINESS & ECONOMICS / Organizational Behavior Employees ; Training of Teams in the workplace ; Training of |
topic_facet | Employees Training of Video games industry Teams in the workplace Training of Inservice Training Personnel ; Formation Jeux vidéo ; Industrie BUSINESS & ECONOMICS / Industrial Management BUSINESS & ECONOMICS / Management BUSINESS & ECONOMICS / Management Science BUSINESS & ECONOMICS / Organizational Behavior Employees ; Training of Teams in the workplace ; Training of |
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