On Soulsring Worlds: narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring
Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Buch |
Sprache: | Englisch |
Veröffentlicht: |
London ; New York
Routledge
2024
|
Schriftenreihe: | Routledge advances in game studies
Routledge focus |
Schlagwörter: | |
Abstract: | "The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal. Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the author situates the games vis-à-vis a number of current debates, including the posthuman and the ethics of gameplay. The book delivers an object lesson on the value of narrative (and) complexity in digital play and in the interpretive practices it gives rise to. Cross-fertilizing narrative theory, game studies, and nonhuman-oriented philosophy, this book will appeal to students and scholars of game studies, media studies, narratology and video game ethnography"-- |
Umfang: | x, 118 Seiten Illustrationen |
ISBN: | 9781032683997 9781032684017 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
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003 | DE-604 | ||
005 | 20240627 | ||
007 | t| | ||
008 | 240521s2024 xx a||| |||| 00||| eng d | ||
020 | |a 9781032683997 |c hbk |9 978-1-032-68399-7 | ||
020 | |a 9781032684017 |c pbk |9 978-1-032-68401-7 | ||
035 | |a (OCoLC)1440028023 | ||
035 | |a (DE-599)BVBBV049692455 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
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082 | 0 | |a 794.8 |2 23 | |
084 | |a AP 15963 |0 (DE-625)6963: |2 rvk | ||
100 | 1 | |a Caracciolo, Marco |e Verfasser |0 (DE-588)1067252673 |4 aut | |
245 | 1 | 0 | |a On Soulsring Worlds |b narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring |c Marco Caracciolo |
264 | 1 | |a London ; New York |b Routledge |c 2024 | |
300 | |a x, 118 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Routledge advances in game studies | |
490 | 0 | |a Routledge focus | |
520 | 3 | |a "The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal. Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the author situates the games vis-à-vis a number of current debates, including the posthuman and the ethics of gameplay. The book delivers an object lesson on the value of narrative (and) complexity in digital play and in the interpretive practices it gives rise to. Cross-fertilizing narrative theory, game studies, and nonhuman-oriented philosophy, this book will appeal to students and scholars of game studies, media studies, narratology and video game ethnography"-- | |
630 | 0 | 7 | |a Elden Ring |g Computerspiel |0 (DE-588)133419890X |2 gnd |9 rswk-swf |
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 7 | |a SOCIAL SCIENCE / Media Studies |2 bisacsh | |
650 | 4 | |a Video games |x Design | |
650 | 4 | |a Narration (Rhetoric) |x Philosophy | |
650 | 4 | |a Video games |x Moral and ethical aspects | |
650 | 0 | 7 | |a Ethik |0 (DE-588)4015602-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Dark Souls |0 (DE-588)1201699673 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Narrativität |0 (DE-588)4379691-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spielwissenschaft |0 (DE-588)115579382X |2 gnd |9 rswk-swf |
653 | |a Dark souls (Video game) | ||
653 | |a Elden Ring (Video game) | ||
689 | 0 | 0 | |a Dark Souls |0 (DE-588)1201699673 |D s |
689 | 0 | 1 | |a Elden Ring |g Computerspiel |0 (DE-588)133419890X |D u |
689 | 0 | 2 | |a Narrativität |0 (DE-588)4379691-6 |D s |
689 | 0 | 3 | |a Ethik |0 (DE-588)4015602-3 |D s |
689 | 0 | 4 | |a Spielwissenschaft |0 (DE-588)115579382X |D s |
689 | 0 | |5 DE-188 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-032-68402-4 |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-035035023 |
Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Caracciolo, Marco |
author_GND | (DE-588)1067252673 |
author_facet | Caracciolo, Marco |
author_role | aut |
author_sort | Caracciolo, Marco |
author_variant | m c mc |
building | Verbundindex |
bvnumber | BV049692455 |
classification_rvk | AP 15963 |
ctrlnum | (OCoLC)1440028023 (DE-599)BVBBV049692455 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport |
format | Book |
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id | DE-604.BV049692455 |
illustrated | Illustrated |
indexdate | 2024-12-20T20:19:14Z |
institution | BVB |
isbn | 9781032683997 9781032684017 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-035035023 |
oclc_num | 1440028023 |
open_access_boolean | |
owner | DE-188 |
owner_facet | DE-188 |
physical | x, 118 Seiten Illustrationen |
publishDate | 2024 |
publishDateSearch | 2024 |
publishDateSort | 2024 |
publisher | Routledge |
record_format | marc |
series2 | Routledge advances in game studies Routledge focus |
spelling | Caracciolo, Marco Verfasser (DE-588)1067252673 aut On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring Marco Caracciolo London ; New York Routledge 2024 x, 118 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Routledge advances in game studies Routledge focus "The first book-length study devoted to FromSoftware games, On Soulsring Worlds explores how the Dark Souls series and Elden Ring are able to reconcile extreme difficulty in both gameplay and narrative with broad appeal. Arguing that the games are strategically positioned in relation to contemporary audiences and designed to tap into the new forms of interpretation afforded by digital media, the author situates the games vis-à-vis a number of current debates, including the posthuman and the ethics of gameplay. The book delivers an object lesson on the value of narrative (and) complexity in digital play and in the interpretive practices it gives rise to. Cross-fertilizing narrative theory, game studies, and nonhuman-oriented philosophy, this book will appeal to students and scholars of game studies, media studies, narratology and video game ethnography"-- Elden Ring Computerspiel (DE-588)133419890X gnd rswk-swf GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Media Studies bisacsh Video games Design Narration (Rhetoric) Philosophy Video games Moral and ethical aspects Ethik (DE-588)4015602-3 gnd rswk-swf Dark Souls (DE-588)1201699673 gnd rswk-swf Narrativität (DE-588)4379691-6 gnd rswk-swf Spielwissenschaft (DE-588)115579382X gnd rswk-swf Dark souls (Video game) Elden Ring (Video game) Dark Souls (DE-588)1201699673 s Elden Ring Computerspiel (DE-588)133419890X u Narrativität (DE-588)4379691-6 s Ethik (DE-588)4015602-3 s Spielwissenschaft (DE-588)115579382X s DE-188 Erscheint auch als Online-Ausgabe 978-1-032-68402-4 |
spellingShingle | Caracciolo, Marco On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring Elden Ring Computerspiel (DE-588)133419890X gnd GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Media Studies bisacsh Video games Design Narration (Rhetoric) Philosophy Video games Moral and ethical aspects Ethik (DE-588)4015602-3 gnd Dark Souls (DE-588)1201699673 gnd Narrativität (DE-588)4379691-6 gnd Spielwissenschaft (DE-588)115579382X gnd |
subject_GND | (DE-588)133419890X (DE-588)4015602-3 (DE-588)1201699673 (DE-588)4379691-6 (DE-588)115579382X |
title | On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring |
title_auth | On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring |
title_exact_search | On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring |
title_full | On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring Marco Caracciolo |
title_fullStr | On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring Marco Caracciolo |
title_full_unstemmed | On Soulsring Worlds narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring Marco Caracciolo |
title_short | On Soulsring Worlds |
title_sort | on soulsring worlds narrative complexity digital communities and interpretation in dark souls and elden ring |
title_sub | narrative complexity, digital communities, and interpretation in Dark Souls and Elden Ring |
topic | Elden Ring Computerspiel (DE-588)133419890X gnd GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Media Studies bisacsh Video games Design Narration (Rhetoric) Philosophy Video games Moral and ethical aspects Ethik (DE-588)4015602-3 gnd Dark Souls (DE-588)1201699673 gnd Narrativität (DE-588)4379691-6 gnd Spielwissenschaft (DE-588)115579382X gnd |
topic_facet | Elden Ring Computerspiel GAMES / Video & Electronic SOCIAL SCIENCE / Media Studies Video games Design Narration (Rhetoric) Philosophy Video games Moral and ethical aspects Ethik Dark Souls Narrativität Spielwissenschaft |
work_keys_str_mv | AT caracciolomarco onsoulsringworldsnarrativecomplexitydigitalcommunitiesandinterpretationindarksoulsandeldenring |