The art of agile development:
Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Buch |
Sprache: | Englisch |
Veröffentlicht: |
Sebastopol, CA
O'Reilly Media
[2022]
|
Ausgabe: | Second edition |
Schriftenreihe: | Theory in practice
|
Schlagwörter: | |
Links: | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032973925&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
Beschreibung: | Auf dem Buchdeckel: "100% updated for today's agile practice." |
Umfang: | xix, 517 Seiten Diagramme |
ISBN: | 9781492080695 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text | TABLE OF CONTENTS Foreword........................................................................................................................................... xl Preface............................................................................................................................................. xiii Part I. Improving Agility 1 2 3 What Is Agile?.................................................................................................................................... Agile s Genesis Born Out of Crisis The Agile Manifesto The Essence of Agile Why Agile Won Why Agile Works Why Agile Fails 3 4 4 5 7 9 10 How to Be Agile............................................................................................................................. 13 Practicing Agile The Road to Mastery How to Begin 13 14 14 Choose Your Agility......................................................................................................................... 19 The Agile Fluency Model Choose Your Zones 4 3 Invest in Agility................................................................................................................................. 19 23 25 Make Time for Learning Choose or Create Agile Teams Choose Agile Coaches Delegate Authority and Responsibility to Teams Change Team Management Style Create Team Rooms Establish a Learning-Friendly Purpose for Each Team Replace Waterfall GovernanceAssumptions 27 29 31 31 33 33 34 35 Change Harmful HR Polides 36 vil
Address Security Concerns 5 6 Part II. Invest in Change............................................................................................................................. 41 Understanding Change Large-Scale Change Making Changes Get Management Buy-In Get Team Buy-In Get Stakeholder Buy-In Further Reading 41 43 43 44 49 51 52 Scaling Agility................................................................................................................................. 53 Scaling Fluency Scaling Products and Portfolios 53 55 Focusing on Value Welcome to the Focusing Zone Achieving Focusing Fluency 7 9 Viil CONTENTS 65 66 Teamwork......................................................................................................................................... 67 Whole Team Team Room Safety 8 36 68 81 95 Purpose Context Alignment Energized Work 103 111 116 123 Planning......................................................................................................................................... 129 Stories Adaptive Planning Visual Planning The Planning Game Real Customer Involvement Incremental Requirements 130 138 153 166 173 178 Ownership..................................................................................................................................... 185 Task Planning Capacity Slack 186 199 214
10 11 Stand-Up Meetings Informative Workspace Customer Examples Done Done 219 224 228 233 Accountability....................................................................................................................... 239 Stakeholder Trust Stakeholder Demos 240 246 Forecasting Roadmaps Management 253 261 267 Improvement........................................................................................................................ 277 Retrospectives Team Dynamics Impediment Removal Part III. Delivering Reliably Welcome to the Delivering Zone Achieving Delivering Fluency 12 Development........................................ Zero Friction Continuous Integration Test-Driven Development Fast, Reliable Tests Refactoring Spike Solutions 14 304 305 Collaboration.......................................................................................................................... 309 Collective Code Ownership Pair Programming Mob Programming Ubiquitous Language 13 278 284 296 310 315 324 328 335 336 344 353 367 374 384 Design..................................................................................................................................... 389 Incremental Design Simple Design 391 400 Reflective Design 408 CONTENTS ¡X
15 16 DevOps........................................................................................................................................... 417 Build for Operation Feature Flags Continuous Deployment Evolutionary System Architecture 418 427 431 436 Quality............................................................................................................................................. 445 No Bugs Blind Spot Discovery Incident Analysis Part IV. Optimizing Outcomes Welcome to the Optimizing Zone Achieving Optimizing Fluency 17 18 19 446 453 458 470 471 Autonomy....................................................................................................................................... 473 Business Expertise Business Decisions Accountability and Oversight Funding Experiments and Further Reading 473 473 474 475 475 Discovery....................................................................................................................................... 477 Validated Learning Adaptability 477 478 Experiments and Further Reading 479 Into the Future.............................................................................................................................. 481 References..................................................................................................................................... 483 Index.............................................................................................................................................. x CONTENTS 493
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any_adam_object | 1 |
author | Shore, James |
author_GND | (DE-588)1108116361 |
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building | Verbundindex |
bvnumber | BV047588711 |
classification_rvk | ST 230 |
ctrlnum | (OCoLC)1291615265 (DE-599)BVBBV047588711 |
discipline | Informatik |
edition | Second edition |
format | Book |
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illustrated | Not Illustrated |
indexdate | 2024-12-20T19:23:12Z |
institution | BVB |
isbn | 9781492080695 |
language | English |
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physical | xix, 517 Seiten Diagramme |
publishDate | 2022 |
publishDateSearch | 2022 |
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publisher | O'Reilly Media |
record_format | marc |
series2 | Theory in practice |
spellingShingle | Shore, James The art of agile development bisacsh / COMPUTERS / Software Development & Engineering / Project Management bisacsh / COMPUTERS / Software Development & Engineering / Systems Analysis & Design bisacsh / COMPUTERS / Software Development & Engineering / Tools bisacsh / BUSINESS & ECONOMICS / Project Management Computer software - Development Agile Softwareentwicklung (DE-588)4806620-5 gnd |
subject_GND | (DE-588)4806620-5 |
title | The art of agile development |
title_auth | The art of agile development |
title_exact_search | The art of agile development |
title_full | The art of agile development James Shore with Diana Larsen, Gitte Klitgaard, and Shane Warden |
title_fullStr | The art of agile development James Shore with Diana Larsen, Gitte Klitgaard, and Shane Warden |
title_full_unstemmed | The art of agile development James Shore with Diana Larsen, Gitte Klitgaard, and Shane Warden |
title_short | The art of agile development |
title_sort | the art of agile development |
topic | bisacsh / COMPUTERS / Software Development & Engineering / Project Management bisacsh / COMPUTERS / Software Development & Engineering / Systems Analysis & Design bisacsh / COMPUTERS / Software Development & Engineering / Tools bisacsh / BUSINESS & ECONOMICS / Project Management Computer software - Development Agile Softwareentwicklung (DE-588)4806620-5 gnd |
topic_facet | bisacsh / COMPUTERS / Software Development & Engineering / Project Management bisacsh / COMPUTERS / Software Development & Engineering / Systems Analysis & Design bisacsh / COMPUTERS / Software Development & Engineering / Tools bisacsh / BUSINESS & ECONOMICS / Project Management Computer software - Development Agile Softwareentwicklung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032973925&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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