Violent games: rules, realism, and effect
"Interrogates the nature and meaning of the 'violence' encountered and experienced by game players"...
Gespeichert in:
Beteilige Person: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
New York
Bloomsbury Academic
2016
|
Schriftenreihe: | Approaches to digital game studies
volume 3 |
Schlagwörter: | |
Links: | https://doi.org/10.5040/9781501304897?locatt=label:secondary_bloomsburyCollections https://doi.org/10.5040/9781501304897 https://doi.org/10.5040/9781501304897 |
Zusammenfassung: | "Interrogates the nature and meaning of the 'violence' encountered and experienced by game players"... |
Beschreibung: | Bevorzugte Informationsquelle: Landingpage (Bloomsbury Collections), da weder Titelblatt noch Impressum vorhanden |
Umfang: | 1 Online-Ressource (x, 274 Seiten) |
ISBN: | 9781628925609 9781628925593 9781501304897 |
DOI: | 10.5040/9781501304897 |
Internformat
MARC
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100 | 1 | |a Schott, Gareth |e Verfasser |0 (DE-588)1114317349 |4 aut | |
245 | 1 | 0 | |a Violent games |b rules, realism, and effect |c Gareth Schott |
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490 | 1 | |a Approaches to digital game studies |v volume 3 | |
500 | |a Bevorzugte Informationsquelle: Landingpage (Bloomsbury Collections), da weder Titelblatt noch Impressum vorhanden | ||
520 | |a "Interrogates the nature and meaning of the 'violence' encountered and experienced by game players"... | ||
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 7 | |a SOCIAL SCIENCE / Media Studies |2 bisacsh | |
650 | 7 | |a SOCIAL SCIENCE / Violence in Society |2 bisacsh | |
650 | 4 | |a Gesellschaft | |
650 | 4 | |a Violence in video games | |
650 | 4 | |a Video games |x Social aspects | |
650 | 4 | |a Electronic games |x Social aspects | |
650 | 4 | |a GAMES / Video & Electronic | |
650 | 4 | |a SOCIAL SCIENCE / Media Studies | |
650 | 4 | |a SOCIAL SCIENCE / Violence in Society | |
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912 | |a ebook | ||
912 | |a ZDB-162-BFM | ||
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Schott, Gareth |
author_GND | (DE-588)1114317349 |
author_facet | Schott, Gareth |
author_role | aut |
author_sort | Schott, Gareth |
author_variant | g s gs |
building | Verbundindex |
bvnumber | BV043851435 |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.34.V56 |
callnumber-search | GV1469.34.V56 |
callnumber-sort | GV 41469.34 V56 |
callnumber-subject | GV - Leisure and Recreation |
classification_rvk | AP 19563 |
collection | ebook ZDB-162-BFM ZDB-162-BCC |
ctrlnum | (OCoLC)965335657 (DE-599)BVBBV043851435 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport |
doi_str_mv | 10.5040/9781501304897 |
format | Electronic eBook |
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id | DE-604.BV043851435 |
illustrated | Not Illustrated |
indexdate | 2024-12-20T17:46:48Z |
institution | BVB |
isbn | 9781628925609 9781628925593 9781501304897 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029261751 |
oclc_num | 965335657 |
open_access_boolean | |
owner | DE-11 DE-19 DE-BY-UBM DE-188 |
owner_facet | DE-11 DE-19 DE-BY-UBM DE-188 |
physical | 1 Online-Ressource (x, 274 Seiten) |
psigel | ebook ZDB-162-BFM ZDB-162-BCC ZDB-162-BCC ZDB-162-BCC 2020 |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Bloomsbury Academic |
record_format | marc |
series | Approaches to digital game studies |
series2 | Approaches to digital game studies |
spelling | Schott, Gareth Verfasser (DE-588)1114317349 aut Violent games rules, realism, and effect Gareth Schott New York Bloomsbury Academic 2016 1 Online-Ressource (x, 274 Seiten) txt rdacontent c rdamedia cr rdacarrier Approaches to digital game studies volume 3 Bevorzugte Informationsquelle: Landingpage (Bloomsbury Collections), da weder Titelblatt noch Impressum vorhanden "Interrogates the nature and meaning of the 'violence' encountered and experienced by game players"... GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Media Studies bisacsh SOCIAL SCIENCE / Violence in Society bisacsh Gesellschaft Violence in video games Video games Social aspects Electronic games Social aspects GAMES / Video & Electronic SOCIAL SCIENCE / Media Studies SOCIAL SCIENCE / Violence in Society Gewalt (DE-588)4020832-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Gewalt (DE-588)4020832-1 s DE-604 Erscheint auch als Druck-Ausgabe, Hardcover 978-1-6289-2562-3 (DE-604)BV043527300 Erscheint auch als Druck-Ausgabe, Paperback 978-1-6289-2561-6 Approaches to digital game studies volume 3 (DE-604)BV043881097 3 https://doi.org/10.5040/9781501304897 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Schott, Gareth Violent games rules, realism, and effect Approaches to digital game studies GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Media Studies bisacsh SOCIAL SCIENCE / Violence in Society bisacsh Gesellschaft Violence in video games Video games Social aspects Electronic games Social aspects GAMES / Video & Electronic SOCIAL SCIENCE / Media Studies SOCIAL SCIENCE / Violence in Society Gewalt (DE-588)4020832-1 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4020832-1 (DE-588)4010457-6 |
title | Violent games rules, realism, and effect |
title_auth | Violent games rules, realism, and effect |
title_exact_search | Violent games rules, realism, and effect |
title_full | Violent games rules, realism, and effect Gareth Schott |
title_fullStr | Violent games rules, realism, and effect Gareth Schott |
title_full_unstemmed | Violent games rules, realism, and effect Gareth Schott |
title_short | Violent games |
title_sort | violent games rules realism and effect |
title_sub | rules, realism, and effect |
topic | GAMES / Video & Electronic bisacsh SOCIAL SCIENCE / Media Studies bisacsh SOCIAL SCIENCE / Violence in Society bisacsh Gesellschaft Violence in video games Video games Social aspects Electronic games Social aspects GAMES / Video & Electronic SOCIAL SCIENCE / Media Studies SOCIAL SCIENCE / Violence in Society Gewalt (DE-588)4020832-1 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | GAMES / Video & Electronic SOCIAL SCIENCE / Media Studies SOCIAL SCIENCE / Violence in Society Gesellschaft Violence in video games Video games Social aspects Electronic games Social aspects Gewalt Computerspiel |
url | https://doi.org/10.5040/9781501304897 |
volume_link | (DE-604)BV043881097 |
work_keys_str_mv | AT schottgareth violentgamesrulesrealismandeffect |