Music, sound and multimedia from the live to the virtual - Sexton, Jamie (Edinburgh University Press, 2007)
Includes bibliographical references and index
Reframing fan videos / Angelina I. Karpovich -- Case study: Anime music videos / Dana Milstein -- Music in video games / Rod Munday -- Case study: Film music vs. video-game music: The case of "Silent Hill" / Zach Whalen -- Reflections on sound art / Jamie Sexton -- Pop music, multimedia and live performance / Jem Kelly -- Case study: Film sound, acoustic ecology and performance in electroacoustic music / Randolph Jordan -- Sound and music in website design / Lee Tsang -- Music media in young people's everyday lives / Dan Laughey -- Case study: The development of the Apple iPod / Kieran Kelly
A study of the increasingly overlapping area of music and media, brought about by digitisation
Keywords: COMPUTERS / Digital Media / General; COMPUTERS / Web / User Generated Content; COMPUTERS / Interactive & Multimedia; COMPUTERS / Web / Site Design; Multimedia systems; Music; Sound / Recording and reproducing; Aufzeichnung; Multimedia; Musik; Sound (Multimedia); Tonwiedergabetechnik; Sound -- Recording and reproducing; Sound -- Multimedia; Aufsatzsammlung