Engineering Principles of Combat Modeling and Distributed Simulation:
Explore the military and combat applications of modeling and simulationEngineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the...
Gespeichert in:
Beteilige Person: | |
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Format: | Elektronisch E-Book |
Sprache: | Englisch |
Veröffentlicht: |
Hoboken, NJ
John Wiley & Sons
2012
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Schlagwörter: | |
Links: | https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 |
Zusammenfassung: | Explore the military and combat applications of modeling and simulationEngineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, curren |
Beschreibung: | Scrum for M & S Services Cover; Title Page; Copyright; Dedicated Page; Preface; Contributors; Biographies; Biographical Sketches of Chapter and Annex Authors; Acknowledgments; Abbreviations; Chapter 1: Challenges of Combat Modeling and Distributed Simulation; Simulation Engineers and Their Multiple-View Challenges; Selected Challenges the Simulation Engineer Will Encounter--Where to Find What in this Book; Some Critical Remarks; Part 1: Foundations; Chapter 2: Applicable Codes of Ethics; Why Teach about the Codes of Ethics; IEEE, MORS, and SCS; Code of Professional Ethics for Simulationists Chapter 3: The NATO Code of Best Practice for Command and Control AssessmentContext and Overview; The Initialization Phase; The Preparation Phase; The Execution, Evaluation, and Assessment Phase; Chapter 4: Terms and Application Domains; Introduction to Domains and Terms of Military Simulation; Some Basic General Definitions; Application Domains; Summary on Terms and Domains; Chapter 5: Scenario Elements; What Needs to be Modeled?; Environment, Terrain, and Weather; Land Components; Air Components; Naval Components; Joint Operations and Command and Control; Summary; Part 2: Combat Modeling Chapter 6: Modeling the EnvironmentWhat is the Environment?; SEDRIS; Environment Services; Summary on Modeling the Environment; Chapter 7: Modeling Movement; High Resolution Models and Aggregate Models; General Remarks on Movement Modeling; Example for Grid and Patch Parameters: The Army Mobility Model; Point Movement and Automated Route Planning; Distributions in Aggregated Models; Additional Movement Modifications; Chapter 8: Modeling Sensing; Ground Truth and Perception; Sensors and Sensor Results; Line-of-Sight Algorithms; High Resolution Sensing; Aggregate Sensing Intelligence, Surveillance, and ReconnaissanceChapter 9: Modeling Effects; What are Effects on the Battlefield?; Direct Fire, Indirect Fire, and Smart Weapons; Entity Level Engagement and Attrition Models; Aggregate Level Engagement and Attrition Models; Alternatives to Lanchester; Chapter 10: Modeling Communications, Command, and Control; Combat in the Information Age; Command and Control Modeling; Communication Modeling; Command and Control Messages; The Information Age Combat Model; New Command and Control Concepts; Part 3: Distributed Simulation Chapter 11: Challenges of Distributed SimulationGeneral Distributed Simulation Challenges; Distributed Systems; Entities, Events, and States for Federations; Synchronizing Time; Multi-resolution, Aggregation, and Disaggregation; Some Limits of Federations; Chapter 12: Standards for Distributed Simulation; What are Standards for Distributed Simulation?; Modeling and Simulation Interoperability Standards; Chapter 13: Modeling and Simulation Development and Preparation Processes; Modeling and Simulation Processes for Problem Solving; The Problem Solving Process; Federation Development Processes Includes bibliographical references and index |
Umfang: | 1 Online-Ressource (1632 S.) |
ISBN: | 1118180283 1118180313 9781118180280 9781118180310 |
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500 | |a Chapter 6: Modeling the EnvironmentWhat is the Environment?; SEDRIS; Environment Services; Summary on Modeling the Environment; Chapter 7: Modeling Movement; High Resolution Models and Aggregate Models; General Remarks on Movement Modeling; Example for Grid and Patch Parameters: The Army Mobility Model; Point Movement and Automated Route Planning; Distributions in Aggregated Models; Additional Movement Modifications; Chapter 8: Modeling Sensing; Ground Truth and Perception; Sensors and Sensor Results; Line-of-Sight Algorithms; High Resolution Sensing; Aggregate Sensing | ||
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500 | |a Chapter 11: Challenges of Distributed SimulationGeneral Distributed Simulation Challenges; Distributed Systems; Entities, Events, and States for Federations; Synchronizing Time; Multi-resolution, Aggregation, and Disaggregation; Some Limits of Federations; Chapter 12: Standards for Distributed Simulation; What are Standards for Distributed Simulation?; Modeling and Simulation Interoperability Standards; Chapter 13: Modeling and Simulation Development and Preparation Processes; Modeling and Simulation Processes for Problem Solving; The Problem Solving Process; Federation Development Processes | ||
500 | |a Includes bibliographical references and index | ||
520 | |a Explore the military and combat applications of modeling and simulationEngineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, curren | ||
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Tolk, Andreas |
author_facet | Tolk, Andreas |
author_role | aut |
author_sort | Tolk, Andreas |
author_variant | a t at |
building | Verbundindex |
bvnumber | BV040589475 |
collection | ZDB-35-WIC |
ctrlnum | (OCoLC)992873175 (DE-599)BVBBV040589475 |
dewey-full | 355.48011 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 355 - Military science |
dewey-raw | 355.48011 |
dewey-search | 355.48011 |
dewey-sort | 3355.48011 |
dewey-tens | 350 - Public administration and military science |
discipline | Militärwissenschaft |
format | Electronic eBook |
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id | DE-604.BV040589475 |
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indexdate | 2024-12-20T16:18:04Z |
institution | BVB |
isbn | 1118180283 1118180313 9781118180280 9781118180310 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-025417687 |
oclc_num | 992873175 |
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publishDate | 2012 |
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publisher | John Wiley & Sons |
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spelling | Tolk, Andreas Verfasser aut Engineering Principles of Combat Modeling and Distributed Simulation Hoboken, NJ John Wiley & Sons 2012 1 Online-Ressource (1632 S.) txt rdacontent c rdamedia cr rdacarrier Scrum for M & S Services Cover; Title Page; Copyright; Dedicated Page; Preface; Contributors; Biographies; Biographical Sketches of Chapter and Annex Authors; Acknowledgments; Abbreviations; Chapter 1: Challenges of Combat Modeling and Distributed Simulation; Simulation Engineers and Their Multiple-View Challenges; Selected Challenges the Simulation Engineer Will Encounter--Where to Find What in this Book; Some Critical Remarks; Part 1: Foundations; Chapter 2: Applicable Codes of Ethics; Why Teach about the Codes of Ethics; IEEE, MORS, and SCS; Code of Professional Ethics for Simulationists Chapter 3: The NATO Code of Best Practice for Command and Control AssessmentContext and Overview; The Initialization Phase; The Preparation Phase; The Execution, Evaluation, and Assessment Phase; Chapter 4: Terms and Application Domains; Introduction to Domains and Terms of Military Simulation; Some Basic General Definitions; Application Domains; Summary on Terms and Domains; Chapter 5: Scenario Elements; What Needs to be Modeled?; Environment, Terrain, and Weather; Land Components; Air Components; Naval Components; Joint Operations and Command and Control; Summary; Part 2: Combat Modeling Chapter 6: Modeling the EnvironmentWhat is the Environment?; SEDRIS; Environment Services; Summary on Modeling the Environment; Chapter 7: Modeling Movement; High Resolution Models and Aggregate Models; General Remarks on Movement Modeling; Example for Grid and Patch Parameters: The Army Mobility Model; Point Movement and Automated Route Planning; Distributions in Aggregated Models; Additional Movement Modifications; Chapter 8: Modeling Sensing; Ground Truth and Perception; Sensors and Sensor Results; Line-of-Sight Algorithms; High Resolution Sensing; Aggregate Sensing Intelligence, Surveillance, and ReconnaissanceChapter 9: Modeling Effects; What are Effects on the Battlefield?; Direct Fire, Indirect Fire, and Smart Weapons; Entity Level Engagement and Attrition Models; Aggregate Level Engagement and Attrition Models; Alternatives to Lanchester; Chapter 10: Modeling Communications, Command, and Control; Combat in the Information Age; Command and Control Modeling; Communication Modeling; Command and Control Messages; The Information Age Combat Model; New Command and Control Concepts; Part 3: Distributed Simulation Chapter 11: Challenges of Distributed SimulationGeneral Distributed Simulation Challenges; Distributed Systems; Entities, Events, and States for Federations; Synchronizing Time; Multi-resolution, Aggregation, and Disaggregation; Some Limits of Federations; Chapter 12: Standards for Distributed Simulation; What are Standards for Distributed Simulation?; Modeling and Simulation Interoperability Standards; Chapter 13: Modeling and Simulation Development and Preparation Processes; Modeling and Simulation Processes for Problem Solving; The Problem Solving Process; Federation Development Processes Includes bibliographical references and index Explore the military and combat applications of modeling and simulationEngineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, curren Datenverarbeitung Mathematisches Modell War games / Data processing Military art and science / Computer simulation Combat / Mathematical models Combat / Simulation methods Computersimulation (DE-588)4148259-1 gnd rswk-swf Computersimulation (DE-588)4148259-1 s DE-604 https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 Verlag Volltext |
spellingShingle | Tolk, Andreas Engineering Principles of Combat Modeling and Distributed Simulation Datenverarbeitung Mathematisches Modell War games / Data processing Military art and science / Computer simulation Combat / Mathematical models Combat / Simulation methods Computersimulation (DE-588)4148259-1 gnd |
subject_GND | (DE-588)4148259-1 |
title | Engineering Principles of Combat Modeling and Distributed Simulation |
title_auth | Engineering Principles of Combat Modeling and Distributed Simulation |
title_exact_search | Engineering Principles of Combat Modeling and Distributed Simulation |
title_full | Engineering Principles of Combat Modeling and Distributed Simulation |
title_fullStr | Engineering Principles of Combat Modeling and Distributed Simulation |
title_full_unstemmed | Engineering Principles of Combat Modeling and Distributed Simulation |
title_short | Engineering Principles of Combat Modeling and Distributed Simulation |
title_sort | engineering principles of combat modeling and distributed simulation |
topic | Datenverarbeitung Mathematisches Modell War games / Data processing Military art and science / Computer simulation Combat / Mathematical models Combat / Simulation methods Computersimulation (DE-588)4148259-1 gnd |
topic_facet | Datenverarbeitung Mathematisches Modell War games / Data processing Military art and science / Computer simulation Combat / Mathematical models Combat / Simulation methods Computersimulation |
url | https://onlinelibrary.wiley.com/doi/book/10.1002/9781118180310 |
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